Anon03/05/26, 23:49No.50732773
newbie guide:>Basic Game Mechanics:
- Your current stats are those of the character who is currently the "board". Switching characters consumes a bit of spell meter, but it will switch the stats you are currently using, which can be very useful on different parts of the track. Learn the best places to switch characters to improve performance.
- The importance of all the stats is explained here: https://gensou-skydrift.fandom.com/wiki/Stats, but just know that they're all fairly important. It's recommended to choose two characters whose strengths complement each other. A good starting combination would be Reimu and Marisa: one is good at turning, the other is really fast, they're both fast in the air, and they're both relatively easy to use.
- Drifting helps conserve speed while changing direction and going around corners. Many characters slow down when turning normally, so drifting is highly useful in most cases.
- You gain spell meter quickly by passing through boost rings. You also gain it passively over time. Racers who are behind in the race get more spell meter than those in front.
- Pressing the spell button while the meter is full (green) will consume the meter and roll for a level 1 spellcard. Pressing the spell button while the meter is filled twice (blue) will consume the entire meter to roll for a level 2 spellcard (which is typically more potent). Generally, the racers in 1st-3rd place receive mostly offensive spellcards, racers in 4th-5th place receive both offensive and boosting spellcards, and the racers in 6th-7th place receive boosting spellcards. Spellcards can be seen here: https://gensou-skydrift.fandom.com/wiki/Spell_Cards
- When your LW meter (yellow) is full and your spell meter is also filled twice (it will appear yellow, too), you can press the spell button to consume both to get your LW. These spellcards are powerful and can change the course of a race. You typically can only use one, as most tracks aren't long enough to obtain a second.>Advanced Knowledge and Tricks:
- Switching characters gives you a small boost. This will let you gain speed even on sections with no boost rings, and it's very important for speeding up after getting hurt.
- Jumping spellcards can be used on some parts of the tracks to hop over short fences, sizable gaps, or onto higher ledges for the sake of shortcuts that can help you get way ahead. It's recommended to save those spellcards for these shortcuts. When using them, be sure to activate them early enough to gain the height you need (or else you will run into the wall).
- Pressing down while in the air can give you a small vertical boost, sometimes called an "elevator" by people on the wiki. Use this to gain a little bit more height while flying or to help you cross small gaps without falling in. This can help with cutting really tight corners over ledges, like on Embers of Blazing Hell or Underworld City Depths, or when taking big flying shortcuts, like on Sea of Tranquility and Redevelopment Area B. Just keep in mind that you can only do this a single time before you have to touch the ground again. Also, pressing up while in the air will speed your descent.
- Break Drifting is probably the most important technique if you want to go faster. Normally, drifting helps conserve the speed you already have while also lessening the amount of speed you gain from boosts. So if you start a drift at the exact moment a boost ends (and not too much sooner, or else will you miss out on some acceleration), you can keep your heightened speed for longer. This is called "break drifting": https://gensou-skydrift.fandom.com/wiki/Break_Drift. If you start break drifting after every single boost, you can stay at top speed constantly. Break drifting is more effective for characters with high Speed+Boost and low Drift, as they go faster and lose less speed from drifting..>General Advice:
- Some tracks have big hidden shortcuts that don't require items. Some of them just require you to fly fast enough and far enough to skip a section of track or land somewhere high up. Try exploring the tracks on your own, watching other people while racing, or saving replays to review later (CPU players don't bother with shortcuts, so you won't learn those from them).
- Racers often save their spellcards and LWs for the final lap to help secure victory at the last minute. Prepare for that with your own spellcards to take shortcuts and give yourself immunity to offensive LWs.
- Don't let it get to you when you get fucked up by spells and bad luck or just can't seem to get ahead of the other racers. We've all been there, and managing it is just part of the game. Just keep racing with us and keep learning more and trying new things, and you will get better with time and effort. Everyone here was also new once, after all.
