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Anonymous08/30/26, 10:34No.2478427I made my own 4x strategy game
Not actually released yet. Under Apple & Steam review.
Does the trailer scream:
>Good job, anon!
or
>Please lay down in a woodchipper, anon
I can go into the details of it. Basically I was trying to recapture the spirit of the turn-based 4x games that were available in the second half of the 90s (ie, Civ 2, CtP, and Alpha Centauri). This was my first outing making a game.
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Anon08/30/26, 10:54No.2478433
it looks like you told ChatGPT to make a rip off of Civilization 3 and it partially succeeded
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Anon08/30/26, 11:47No.2478458
Seeing Rome but also Atlantis, a fantasy+steampunk theme and title that evokes fantasy genre but the subtitle says "history is yours"
Kinda cheeses me off a little bit nglUnfortunately ugly as shit on two fronts, one because im not sure how you can unify an art style, making things consistent, using AI tools. Two because the game itself seems to have been made to look like fucking Evony or one of those other old browser games about building cities and fighting PVP from almost twenty years ago...Im trying not to pass judgement on AI tools itself, because i did enjoy a game like Machinefall that heavily leveraged AI for a one-man dev job
And for all i know the coding for this game was solidly built, i would have no idea, unless that too was vibe coded..

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Anon08/30/26, 12:10No.2478469
woodchipper
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Anon08/30/26, 12:54No.2478486
Congratulations. Just by releasing a complete game you're ahead of 99.99% of idea guys. Doesn't even matter if it's good or not.
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Anon08/30/26, 13:07No.2478490
Trailer begins with water, that's bad. You have roughly 1.8 seconds to catch the attention of the viewer, you're wasting it on water. The performance of your trailer in the wild will be absolutely awful.
ACTION, action action action, things happening, hook the viewer in, 2-3 second shots, they're too slow and drawn out now
>Stack your units just like the old days
This is something that appeals to you, nobody else even understands what the fuck do you mean by that
Why don't you go with something like build your empire from antiquity to future cyborg warfare, or some shit like that
Also try to find a font that doesn't look quite as generic and uninteresting while remaining easy to read
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Anon08/30/26, 15:21No.2478556
I think it might be cool anon but the trailer you posted screams "Mobile Game Slop!" to me. Hopefully you have some screenshots showing the actual UI/gameplay.
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Anon08/30/26, 15:44No.2478561
everything is ai sloppy and inconsistent as fuck. including shit like text. if i saw this trailer with no context i'd think you're trying to scam autistic chinamen
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Anon08/30/26, 23:57No.2478829
Well good on you for making something.
Looks less like slop than the homm3 remake at least.
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Anon08/31/26, 05:05No.2478946
I think at this point I need to move on to other work, like finalizing the windows & iphone versions. This trailer has to be the final one.Thank you to all the anons that gave feedback. No matter how harsh, I tried to account for it with my edits/updates
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Anon08/31/26, 11:57No.2479035
OP demonstrates a big issue with slop use. He has a tool that does a lot of the work for him, but he has little to no esthetic sense and can't even discern why this looks bad. Reminds me of my dad who got into web dev as a hobby and I had to tell him to stop overusing saturated colors because it's visual cancer.
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Anon09/09/26, 13:02No.2484909
OP is apparently a Redditor who is now telling people to come spam 4chan.https://www.reddit.com/r/gamedev/comments/1wbht70/protip_ask_4chan_to_review_your_game_trailer/
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Anon09/10/26, 01:56No.2485569
Henlo non-fren, why are you sharing our website with /reddit/ go back.