menace

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Anonymous08/20/26, 08:23No.2471181Menace
Heavy firepower, can't wait for the heavy mech
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Anon08/20/26, 09:24No.2471196
also new(?) twins SL tease?
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Anon08/20/26, 14:20No.2471383
new update just dropped https://store.steampowered.com/news/app/2432860/view/670626123911004663 aliens got some new units
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Anon08/21/26, 04:34No.2471896
Bought this when it was "rare" on the blackmarket expecting one shot from each squaddie during that action. So disappointing to see just one useless grenade shoot. Complete waste of a weapon, what's the point.
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Anon08/21/26, 22:29No.2472353
i last played in may and completed basically all the content that was available at the time. has enough been added/changed to warrant checking it out again or should i wait longer?
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Anon08/22/26, 00:33No.2472447
Turning on german vocals turns this game from shitty muttoid fantasy into Basierend und Rotgepillt Deutscheslebensraum
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Anon08/22/26, 11:52No.2472686
>the schizo is back
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Anon08/22/26, 11:54No.2472688
>if i call some1 as schizo first, no1 will figure that schizo it's me
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Anon08/22/26, 14:18No.2472744
Other oåtion is to figure out how to mod the game in a way that only increases the ammo of GL'sUnderbarrel GLs being single use is bullshit
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Anon08/22/26, 19:28No.2472884
Is this game not repetitive yet? also is MENACE still unbalanced as fuck and not fun to fight against?
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Anon08/22/26, 22:44No.2473032
Is this the one from the Battle Bros devs? If so, I have some complaints. Overall the game feels pretty alpha. Very slow and hard, specially because you are given a suboptimal setup. I'd take a couple of tutorial maps over the info grid you are exposed early on.
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Anon08/23/26, 03:29No.2473158
Have the stopped enemy units from running away from you and hugging the edge of the map yet?
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Anon08/23/26, 12:20No.2473256
>no rageouts from the lolcow in a whole week Please bro I'm dying, please just one rageout
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Anon08/24/26, 05:04No.2473728
Given this game another try and beat it to a end of EA point. Pure challenging diff. Kinda of mid experience at best. UI could use some upgrades like enemy list of spotted units on the left kind of like in old xcom, ability to rearrange order of your own units and ability to lighten up your own, allied and enemy units with direction(at last for vehicles) like in old xcom. I don't really like how basic start option are. I get that they keep it probably for dlc but every start is practically the same and really boring. It should be more options for various equipments sets and even for some ship upgrades, more options for starting character options too. I also dislike overall gear balance and progression. Honestly I would prefer if rewards were per operation/ mission/objective basis than getting most of your loot from enemy drops. Now there is little reason to not kill everything on the map even with merged drops. Strategic and operational parts are also lacking(or plain don't existing). Still it isn't bad game but honestly I don't think that Devs have good vision of what they want to do.
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Anon08/25/26, 03:08No.2474318
i forgot how much the first operation sucks on the hardest difficulty what ass
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Anon08/25/26, 13:24No.2474509
Can you mod out the blacks?
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Anon08/26/26, 04:17No.2475218
HOOOWWWW CONVENIENT
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Anon08/26/26, 06:47No.2475253
Whats the best equipment to deal with Menace? my laser guns do nothing, I'm guessing a projectile high tier weapon with AP rounds has more AP than base laser I'm getting hard carried by my main battle tank with anti energy weapon armor right now
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Anon08/26/26, 20:53No.2475925
I think I should just stop buying Hooded Horse games, invariably what always seems to happen is they have a promising gameplay loop and interesting setting, but they come out in Early Access and then patch the game to cater to the hangers on from Discord or the Steam forums until it is way, way overtuned. I like this game but I just can’t play it, it’s too goddamn frustrating for me to have fun anymore.
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Anon08/27/26, 09:32No.2476232
game is dogshit lol, good thing it flopped
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Anon08/27/26, 21:04No.2476696
It's just me or Devs work really hard to make game less fun? Like it wasn't even that great at the start but now it's getting worse even when we get more contents
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Anon08/27/26, 21:09No.2476703
Just you sunshine
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Anon08/28/26, 00:43No.2476829
>Here's 3 Weary units in one sitting Fucking retarded
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Anon08/28/26, 04:14No.2476928
I unlocked workshop and all I could craft was ak and few other items. Is that all?
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Anon08/28/26, 07:28No.2476990
I really can't be fucked playing anymore Why the FUCK aren't deployment zones completely visible when they throw giant fucking rocks in front of your vehicles or box your infantry in with a fence SHOW ME THE FUCKING MAP YOU DICKHEADS
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Anon08/29/26, 01:44No.2477552
>Buying lol lmao They never learn
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Anon08/29/26, 15:46No.2477895
>make game 3d >maps are flat like Keira Knightley chest man what a fumble
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Anon08/29/26, 16:44No.2477949
which way dakka man?
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Anon08/29/26, 16:45No.2477951
luv me tonks
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Anon08/29/26, 19:01No.2478036
Why is the autocannon less effective against armor than the heavy machinegun? It even states it is a .50, not exactly much.
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Anon08/29/26, 19:41No.2478073
selling bloatmaxxing books for clout
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Anon08/29/26, 23:31No.2478223
and because having to drag carda through your first operation on expert wasnt enough
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Anon08/30/26, 10:53No.2478432
Codys decoys can explode like a vehicle when shot, good to know, not so good for Pike
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Anon08/30/26, 11:15No.2478438
The AI tenaciously stacking in the corner of a capture zone and draining the bar while you just can't pump out enough damage each turn to push them off before more replace them is cool.
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Anon08/30/26, 14:45No.2478539
my lil chud tank can't be this cute
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Anon09/01/26, 02:00No.2479650
Whomst bitch is this?
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Anon09/01/26, 20:44No.2480118
I like tech
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Anon09/01/26, 20:55No.2480125
>early access NO
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Anon09/02/26, 13:11No.2480460
>shitbaiting a dead general What are you even doing with your life my dude
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Anon09/02/26, 15:51No.2480561
what possesses a man(?) to 24/7 follow and seethepost in a thread about a game they don't even like? where did their lives turn out like this?
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Anon09/02/26, 16:41No.2480586
played the demo, had high hopes then already bought the EA on discount just recently There's a very specific pleasure center in my brain tickled by this game, I love it. Having this fiddleable mechanized infantry / combined arms gameplay is a itch I didn't realize I needed scratched so much.
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Anon09/03/26, 02:03No.2480894
I recently did a new run after waiting a couple of updates. I like the new OCI/ship stuff but all the new craftables seem pretty useless (except the super AK). Wish we could make non SL squads and also carry more special weaponry with the downside being a hit to max ammo carried.
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Anon09/04/26, 15:43No.2481872
>"Nice whip... BITCH."I love Tech.
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Anon09/05/26, 03:35No.2482305
The heavy assault rifle on a jetsuit Lim is something else man. With AP ammo and Pike boosting him he can wipe 2-3 squads per turn reliably and even wrecks heavy menace troops. He can alphastrike for 5 attacks in one turn while still moving for 40AP, or jump and do 4 attacks point blank (but not only on one target because then berserk won't trigger).
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Anon09/08/26, 04:41No.2484066
Anyone played around with custom options? In general it's nice to have them but it feel like Devs are sidestepping issues with that. >+50% ammo Solves most of running out of ammo issues. You still want extra ammo for special weapons or vehicles. >-50% armor cost That is nice. Make infantry more affordable but honestly I just used savings on better guns or more troops. Its nice to be able to afford some heavy armor earlier tho. >180 worth trading goods That let you get some rifles for starting mission or peek into who can you hire. It's pretty nice. >Extra OCI components and PP Nice again. You can get some perks or supply tops/strafing runs early. In general it make early slog much easier.
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Anon09/08/26, 05:08No.2484072
Qt Choco with dual hmg is amazing. She can shoot like 6times minimum. If she have somebody marking targets she can easily kill them in one burst. Also my current run is hmg codded one. 3double hmg and like 5 single.
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Anon09/08/26, 06:13No.2484096
Shotguns are so good that it's silly. Bonus +20accuracy, barely any ACC or DMG drop off at max range, supposedly can hit more than one target or damage can carry on to another. Even half team can do great damage with them. And they are not even shooting solid slugs. Just pellet. What are these pellets made from? Neutronium?
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Anon09/08/26, 08:20No.2484127
On the other side of silly. Battle rifles. Sure they wre good at range but at close? Oh may. Especially silly is their Spray skill. It just wrong in so many places. It shoot 3× many shoots but consume one standard ammo unit, take 80ap(double of normal attack) and from my experience you can't hit not only a barn door but you will probably miss a barn too. Like why it even exist. The ACC drop is ridiculous. In general the ammo mechanic feel undercooked but it's pretty visible here that Devs have no idea what the fuck do with it.
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Anon09/08/26, 09:56No.2484148
UPDATE WHEN?
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Anon09/08/26, 13:50No.2484258
The mines are absolutely dogshit. Both the equipment ones and the OCI ones. Squads can just walk over them, lose maybe 2-3 guys and keep going like nothing happened. Vehicles just dgaf and roll on through. They're a huge pain in the ass to place, cost a lot of resources, and in the end do fucking nothing.
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Anon09/08/26, 17:41No.2484388
Real schizo leave this thread months ago. This is one of two "hurr durr AI don't cheat and not run away" retards. Like denying flaws of the game on 4chan will change anything lol.
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Anon09/09/26, 08:14No.2484800
Autocannons seem to always have a use. It's only against the actual tanks they kinda fall off, but even then with the right perks, by targeting the sides and the rear and having gotten a chunk of their armor off they do better than nothing. The heavy MGs compete for the same slot but seem even more specialized against less armored enemies. And the autocannon doesn't really have any problems dealing with infantry if you have enough accuracy. They might even be better vs. heavy infantry. I tried using the twin HMG but feel like I got close to identical performance, as in actual battlefield results, than using a single autocannon, which is wild considering the twin HMG is nearly double the supply cost and eliminates your troop carriers troop carrying capability.
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Anon09/09/26, 12:26No.2484888
Anyone else tried smuggler ringleader OCI? Do I have to comb the map every time to look for tiny smoke? That is really bad design
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Anon09/09/26, 15:10No.2484976
How bad is the RNG bullshit in this game? I've played X-COM, Xenonauts, UFO AI etc, so I have a tolerance for it.My question is how much can you mitigate that 95% chance to hit missing and fucking you over with the right positioning etc? Because that's what really matters more than the raw numbers.
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Anon09/09/26, 17:16No.2485077
>she's a rich kid pretending to be a pirate! >she can bring 2x of any item you equip her with! >except drones! >she can't hit anything without using drones though! I actually think they should scrap and remove their stat growth system. All that system really means is that you have to train a shit squad leader up until they are usable, and you are expected to deal with them for most of a playthrough in order to receive that "reward". Removing stat growth entirely would just let them hard balance the SLs against each other and make it a pure what you see is what you get choice. If they're 1 stars then they get poor stats but at least they won't have so poor stats all around that they can't do anything (and they have poor all round stats because the system has to account for growth).OCI choices should be what gets you those stat gains back. They already expanded it into a massive wall of icons system, why not go all the way?
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Anon09/09/26, 19:28No.2485199
What is your answer to a early carabine slog on highest difficulty? Without using options.
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Anon09/09/26, 20:13No.2485280
Wanna try that one again Rajesh?
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Anon09/09/26, 20:37No.2485322
Guys. Let's agree that menace is totally realistic simulation, yes, simulation , not a game, based on mutt army war manuals of small dick units. Which say that only squad leader can carry and throw grenades and when he actually throw one the whole team sit around with fingers in their asses(that to ensure that they not pull any triggers because shooting during SQL throw is forbidden, same goes for taking cover). Such realism, my hand salute itself to it. Glory to the corps!
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Anon09/10/26, 06:58No.2485654
The proliferation of the internet was a mistake. Build the (fire)wall.
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Anon09/10/26, 13:05No.2485801
You know how to fix the grenade and machinegun problem? 20 AP to throw grenade. 40 AP fire MG alongside squad, 40 AP fire MG alone, 40 AP squad only fires; no difference whatsoever just up to the player to manage ammo.>but then you can throw ALL the grenades! Yeah And maybe you'll actually hit with one of them Good trade for full AP bar and running into danger
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Anon09/10/26, 20:28No.2486231
>buy game >first mission >need to grab supply crate and kill pirate raiders >raiders can jetpack onto my guys from nearly out of range >are immune to both the rifles and the machinegun I get at the start >machinegunner near the crate will wipe anything that isn't behind medium cover at least >plus a bunch of others and need to kill 70% of them >bonus objectives are doing it all in 10 turns or 12 Had to retry it like 4 times before saying fuck it to the turn limit objective and taking it slow. Not sure what I'd done if I didn't pick a pilot/vehicle at campaign start since the MG on the APC was the only thing that could kill the raiders. I guess the one RPG you get would do as well, but it's not gonna be a walk in the park.
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Anon09/11/26, 10:19No.2486575
Mining laser. Anyone else using it?