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Anonymous07/30/26, 02:21No.2459362Solar Nations 2
Looks like we're getting a better belt this august.
https://store.steampowered.com/app/2275440/Solar_Nations_2/

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Anon07/30/26, 02:34No.2459364
Reached the year 2200 in my 2025 start Germany game (I actually formed the EU and then Eurasia tags for the accepted cultures, but adjusted my cosmetic tag to keep it). I have kept most of Europe as autonomous provinces, same with Japan. Haven't managed to push Russia out of GP status to diploannex them yet, though they have gone through at least one catastrophic rebellion, unfortunately the rebels won and then formed Russia themselves and got to GP status before I could boost relations enough.America has formed the NAF and taken over the Americas with my help, as well as colonized half of Mars. China colonized most of the other half, but they're going through some catastrophic rebellions due to me instigating crises in them non-stop (I've done the same to India, but they're a bit more stable currently). The rest of the solar system has been entirely colonized by me, Venus has been terraformed, a dyson swarm has been built, and we are working on colonizing the neighbouring stars.I actually left AI nukes on and surprisingly they did not fuck up Earth's biosphere.

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Anon07/30/26, 03:12No.2459368
Really hope the AI is updated. It need to colonize more and actually declare war on the player.
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Anon08/04/26, 13:47No.2462247
I wish I could make a ton of O'neill cylinders and other similar ships between Earth and the Moon
I want to do my Gundam larp, damn it
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Anon08/05/26, 10:05No.2462634
0.18 is out. Main changes:
- In 2025, some of the earliest techs aren't researched, but ones after them are. Seems like a bug. You can't build steel refineries or universities at the start.
- Multiple surveys are now allowed everywhere. Some resources that used to be very scarce can now be had in abundance. You can get up to 21 of Lethe's Treasure if you stack every applicable bonus (extraction edict, free trade situation, maxed thrifty tradition) and do all the allowed surveys. Sirus A-1-1 (the lava planet) now has an absurd bonus to consumer goods and nanomachines once surveyed. Tau Ceti 1 (the calm gas giant you can colonize) has quite a lot of HE-3. Etc.
- Relative ranking for diploannexation has been changed. Countries are more reluctant to be diploannexed unless they have near identical politics to you or are much weaker. However, there's no longer any "rank 14 can't be annexed, period" rule. Countries higher than you can't be annexed, but countries lower than you (even number 2 GP when you're number 1) can be annexed with enough relations improvement, espionage, and political alignment. So it's now possible to unify humanity completely without firing a single shot, if you build your score up enough and do a fair amount of political back and forth reforms as needed. I found this tended to lead to early game annexation rushes being less powerful, but I did do a Solar Federation unification run on max speed to test it out and was able to diploannex everyone eventually.
- Regarding the belt, the station points are a bit less powerful than before (though still good) and some of the asteroids offer earlier access to stuff like palladium. Some of the asteroids are mediocre.
- The US rushed grabbing Mars' orbital points and its moons, then grabbed Mercury and ignored everyone else. Nobody else tried to colonize. So I think the AI still plays badly.I have not tried a 2092 run.
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Anon08/05/26, 11:02No.2462659
Are there any systems besides Sol? Like randomly generated systems? If this game could take the Stellaris philosophy of being an empire creation simulator with a 4x game attached to it, I might be inclined to buy it.
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Anon08/05/26, 14:22No.2462747
Is peace broken? How can I call for peace?

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Anon08/05/26, 17:04No.2462822
No, the terraforming process still auto surveys but it can't bypass the limit.
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Anon08/05/26, 17:45No.2462872
I think I will give Thule and then UC a go, I've tried 2092 England but it is hard to diplo annex Canada and Australia before they are deleted.
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Anon08/05/26, 19:33No.2462965
How's the mission system like lads
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Anon08/05/26, 23:17No.2463142
>AI isn't colonising in this patch
Smh
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Anon08/06/26, 16:21No.2463507
Colonization is a sprint now, which is nice. Sinics stole much of the asteroid belt, everything in range gets snapped up pretty quickly.
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Anon08/10/26, 12:44No.2465287
I played 2025, the AI is much more aggressive when it comes to space colonisation.
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Anon08/13/26, 05:18No.2466974
>generational ships incoming
Nice

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Anon08/22/26, 04:37No.2472519
Is the game ridiculously easy or is anarchism ridiculously overpowered? I had no trouble maintaining full education, government, and welfare spending, and once you get to the futuristic variant plus a bit of development the money you make from your population scales faster than the money you spend on them.
After I hit the final age I fell asleep and woke up to 4T pop growing at 70B per year and making over $30B despite being completely in the negative on IC, robots, genetics, and AI. And all of this was on all the most extreme difficulty settings.
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Anon08/22/26, 20:04No.2472924
Tried the game out but the UI was just pure torture, gave up and uninstalled when I tried to rebind the panel lock thing from the middle mouse button to T and it just didn't work.
I do like the idea of the game and there was some good stuff like autonomous provinces but I think I'll wait a year or two before touching it again.