darkest hour a hearts of iron game

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Anonymous05/22/26, 18:25No.2410700Darkest Hour A Hearts of Iron Game
Still the best WW1 and WW2 simulator. Mods Summarizes and Links: https://pastebin.com/3UwV79Pq Official Patch 1.05.2 (works on the gog installer) https://forum.paradoxplaza.com/forum/threads/darkest-hour-patch-1-05-2-hot-fix-release.1530186/
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Replies

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Anon05/27/26, 21:45No.2415641
Unironically but this It was my first paradox game ever And my god it still fucking mogs to this fucking day
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Anon05/27/26, 21:58No.2415651
Sell it to me. Never got what made it so special.
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Anon05/28/26, 03:03No.2415771
>mod links >no muvluv mod
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Anon06/19/26, 14:18No.2432383
Been playing it recently. Gave 1914 Turkey a go. First game I was making good progress against Russia + managed to hold the British at Sinai. But I forgot that AI actually made landings in this game so I was not really guarding Levantine shores. Germans were stalling in both fronts anyway. Second game I rushed to the Suez and managed to hold the Brits there. It was easy mode afterwards, especially with the Germans steamrolling the Russians this time. I was capturing territories by the Volga by the time they capitulated. Sadly my gains were gone with the early Soviet peace-out in 1916 except Azerbaijan which I had released. Didn't take a screenshot before the Bolsheviks took power anyway. Entente pussied out of landing in Gallipoli.
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Anon06/19/26, 14:51No.2432414
Didn't take took long for Germans to break French lines after the eastern front was over. It was fun to watch it play out. USA joined the war but UK sued for peace shortly after France. Meanwhile Soviets imploded and Whites won the civil war. Neither Bulgaria nor the Greeks joined the war, by the way.
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Anon06/19/26, 14:55No.2432417
Naturally, Germany shat out a bunch of satellies. All I got out of the war was Azerbaijan, Armenia, Kuwait, and Cyprus. And for some reason the game didn't allow me to create convoys to the latter (neither did it create any automatically) so I couldn't even send units to suppress revolt risk over there. But it didn't matter because all I could do was to wait out the end of the scenario at this point, since my policies forbid me from declaring war on randoms. Also China was changing regimes every 6 months. I don't know whether all of that was scripted
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Anon07/06/26, 12:08No.2444412
Why would you play this over HoI III?
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Anon07/07/26, 12:58No.2445228
>best ww1 simulator >germany blitzkrieging to the urals every game do any of you even play the games you suck off?
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Anon07/11/26, 22:11No.2448642
Finally gave this game a go and I wish I played this before slop 4. This is exactly what I've been looking for.
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Anon07/11/26, 22:38No.2448654
There was another HOI2 derivative game that including things like tooling time for factories and general travel times to units. Anyone remember the name of it? I wish those could have been integrated into DH.
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Anon07/16/26, 15:41No.2451407
Ask a DH expert anything
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Anon07/18/26, 11:46No.2452304
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Anon07/18/26, 11:59No.2452312
>best WW2 simulator >niggas hold the entire world
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Anon07/19/26, 02:16No.2452639
KRDH my goat, I have played every one of its buggy event trees to death and even fixed a few along the way.
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Anon07/20/26, 15:04No.2453363
Edge of Darkness is the most kino mod for DH
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Anon07/29/26, 19:43No.2459219
Fatherland > TNO
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Anon08/08/26, 16:58No.2464513
bump
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Anon08/31/26, 19:33No.2479399
Can someone explain the logic for some of the MP values in the provinces to me? >Berlin 1933 Population 4,338,756 >2MP >Moscow 1939 Population 4,141,633 >4MP >Kiev 1939 Population 846,293 >3MP >Leningrad 1939 Population 3,191,304 >3 MP >Warsaw 1939 Population 1,300,900 >3MP >London 1939 Population 8,615,245 >7MP According to the devs 1 MP means 1,000,000 inhabitants IRL. Even with the surrounding areas for some of those that still feels very inconsistent