patrician iii

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Anonymous05/21/26, 21:33No.2409931Patrician III
or Patrician II depending on what you like to call it. There are some comfy posting threads every now and then but we never actually discuss the game. Passed some time since the last one so let's do this.
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Anon05/21/26, 21:52No.2409959
Guess there's different approaches to this game. When I played this regularly I started to optimize heavily which eventually killed the fun and became much more of a chore. If I will remember I will try to post some info about game mechanic (depending on how deep you dived into it you may already know this), later I will maybe go on a rant and tell you what the only correct way to play the game is and why all the people posting online is approaching it wrong. Just kidding (except I'm not, just wanted to know that I'm not actually seething at those alleged Patrician "pros", however I stopped enjoying that playstyle a long time ago because everything became extremely repetitive).
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Anon05/22/26, 06:30No.2410262
Does anyone here apply turkish building?https://www.youtube.com/watch?v=rsNJ4ibrGNg
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Anon05/22/26, 19:33No.2410769
I was wondering if a pirate pays for himself. So I started a new game, set home town to Luebeck and build ships and handed them to pirates. Then I calculated the total loot of each individual pirate and one of the upper average ones yielded roghly 120K. Usually the number was around 100K with individual pirate yields being usually somewhere between 80K and 120K. There were few pirates with even higher numbers. One in particular returned over 50K in less than a week (highest isolated look roughly 28K followed by 23K a few days later. And I think that yields of 200K are in reach.Regarding the pirate to hire, I cannot tell I observed a distinct difference. At least when it comes to the look. Some forum posts suggested that a pirate who demands a higher share does a better job and with that I agree. Although I can say that this is marginal at best. Way more depends on the pirate's location and you cannot control which pirate spawns in which tavern. Best towns to loot are Aalborg, Malmo, Visby, Bremen (in that order). When hiring a pirate don't pick the option to sailing the entire Hanse. It has no benefits and the pirate is harder to find later.
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Anon05/22/26, 19:34No.2410770
Best ship to pass to the pirate is actually a Level 2 Snaikka. And it's not even a matter of cost income ration. Actually Snaikkas and Crayers are the only ships that work at all. Cogs and Hulks are too slow to intercept the AI trader ships and often don't generate any loot at all. Crayers should be in theory better but that somehow doesn't reflect on the result. Level 3 Snaikkas generate less loot, probably due to lower cargo capacity. If you have a spare Level 3 though, I recommend not arming it to the max. Cutlesses don't matter, apparently the pirates bring their own. Contrary to some post in forums, Level 1 (unarmed) Snaikkas and Crayers do generate loot. In fact, if you pass a level 1 ship to the pirates it ends up armed (seen by the icon but also they fire if you attack them). In theory pirates could be abused to do a free ship upgrade by passing a level 1 and immediately recapture it. However, there's a strange interaction - or maybe it was just coincidence - but those pirates who started with a level 1 didn't bring any loot for a very long time in the beginning (up to 3 months whereas regular pirates around Aalborg and Malmo plundered in the first 2 days, sometimes even twice in the first week). If I were paranoid, I'd say they keep your share during the time because they had to do the upgrade at their own expense.Anyways, there's up to 5 active pirates at a time. Means you can hire them on your own so you won't be bothered by those sent by your rivals. Plus, it's a good thing to have some around known location if you want to cheese your way to Alderman. I'd say pirates can make you easily 1,000,000 over five years, without grinding. So you can either pass them ships you wouldn't use otherwise or constantly build snaikkas to upgrade your shipyards.
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Anon05/22/26, 20:05No.2410799
Do you still only find the first captain in Novgorod or Cologne?
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Anon05/23/26, 09:20No.2411540
Home town power ranking:Elite: Reval, Luebeck Excellent: Visby, Bremen, Rostock(, Novgorod) Pretty good: Stettin, Riga, Hamburg(, Brugge) Good: Danzig, Thorn, Stockholm Garbage: Cologne(, London)
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Anon05/24/26, 09:35No.2412574
>be me >doing an escort >2 ship convoy of the Hulk and a crayon >suddenly attacked by a pirate convo of 3 coggae >seize them all >literally two seconds later attacked by hulk of the rogue pirate >reach Riga with 6 ships >get paid 4600G >refuse to elaborate >leave
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Anon05/25/26, 01:46No.2413167
Unofficial Patrician III bible: http://www.patrizierforum.net/woltlabcore/index.php?attachment/2992-tippsammlung-2010-en-translation-by-roflman-pdf/
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Anon05/25/26, 05:06No.2413248
I love the game but it did not work the last time I installed it. I had to run it on a virtual machine, which came back to bite me in the ass during covid because those malware-adjacent proctoring tools refused to let me take a test on my PC until I removed it Which games can scratch that trading itch? Sailing Era was a lot of fun, Caravaneer slightly less so (mid- and end-game combat was pure CBT)
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Anon05/30/26, 12:22No.2417563
Anyone knows if it's been figured out how to manipulate the odds where a new settlement spawns?
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Anon05/30/26, 19:43No.2417757
speaking of settlements, does this happen to anyone else that some ai merchant founds a new settlement and that one is essentially out for the rest of the game? how to prevent this to happen?
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Anon06/05/26, 20:04No.2422540
How to capture the first hulk if you want a quick start?>1. Arm crayor and do an escort waiting for a hulk pirate to spawn with such a low crow count that you can shoot it below 24-26 and hope. You will end up with a >10% health hulk and repairs at a low level shipyard will take literally 180 days.>2. Convoy of smaller ships for devide and conquer strats. Will occupy 2-4 ships in the early game which severely hurts the economy.>3. Build cog, cap hulk. Takes long to build a cog, plus in the early game you'd rather order the shipyard to build crayors instead. Does promote shipyard quickly though.>4. Go pirate and capture a cog/hulk of a fellow merchant. Going pirate strats suck in general.
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Anon06/10/26, 09:05No.2425897
I was thinking of a challenge to become the richtest man on earth. I asked AI what would be considered a standard gold coin and how many of those it would take to outrich the wealthiest man at the time (well, kinda early 14th vs late 15th century) Jacob Fugger. Turns out though that it only takes 20 million gold. This shouldn't take more than 3-5 years depending on how serious you take on it.Back to the drawing board it seems. Maybe I re-evaluate the wealth using the price of wheat or something.
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Anon06/24/26, 13:58No.2436314
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Anon06/26/26, 20:36No.2437691
picked up port royale 4 a while back for cheap. have been pleasantly surprised. the biggest problem with all of these games was always sea combat. the new gen games solve that. maybe not exactly well. but turn based sea battles somehow suck less than the original combat. and combat should always be kinda secondary in these games. i would argue the game is kinda easy on normal. i came around to the auto trading. it does makes things easy, but it lets you focus more on your supply chains and town development. i wish the accounting was more granular. the characters and campaign are kinda stiff. overall, probably doesn't deserve the hate, and i think i will pick up the new patrician also.
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Anon07/07/26, 11:12No.2445166
Are schools worth it? In every game I come to a point where I need to build many facilities in one town and it takes literally over a year until they get to 100% employment even under the best of circumstances. It sucks because it ruins all production/supply chains.
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Anon07/10/26, 04:57No.2447432
I don't recall South Finland being full of mountains
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Anon07/10/26, 19:56No.2447907
anyone else had the price of hemp set to 420 on auto-trade?
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Anon07/11/26, 11:30No.2448268
Any real discussion about the game or just memes?Does anyone know what the production surplus percentage is? What I mean by that: for example an influx of 1000 people distibuted equally on the demand of the town people (1000 people equal 250 workers and there family members, will create goods for how many consumers?There must be a surplus since not all consumers are related to the workforce. For example town guards (one guard requires 20 winos; god knows why), also there's a certain amount of people, that I like to think are working at the towns administration etc. In other words: even without any production facilites a town has residents (1200-1300 at the start of a game; even a new settlement has around 300 consumers "doing nothing").Now my point is the production surplus cannot be all that high. The AI spams Vineyards, apiaries and potteries like there's o tomorrow (usually I neglect those facilites since I focus on basic demand and high profit in the early game). Thing is this creates a huge number of consumers which is good because it lets you earn a lot of cash early on. But later it becomes a pest since people in all towns become frustrated and stop working which creates an even harsher shortage of basic goods.Also what about ineffective production facilities? feels like the margin of the production surplus is already quite small even with effective production. Yet people keep recommending to buiild ineffective sawmills, ineffective cattle farms etc.
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Anon07/15/26, 06:24No.2450642
Can anyone drop some games similar to this? Don't say Anno... that's not a real supply and demand game. Preferably with competitors.
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Anon07/24/26, 02:29No.2455562
Bumping this because I installed this game for the first time today and it's pretty fucking amazing
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Anon07/25/26, 00:31No.2456055
Okay so what is the most efficient way to up your rep? Stuck between councilor and a patrician can't really rank up. Everyone is very happy and only thing they want is pretty much nonstop celebrations. Is that the way to go?
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Anon07/25/26, 22:55No.2456644
Just in case you guys didn't know yet... There is a high resolution mod for Patrician III https://steamcommunity.com/sharedfiles/filedetails/?l=german&id=382413909
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Anon07/30/26, 16:06No.2459581
in case anyone has ever wondered why auctioning ships to NPCs barely impacts global trade volume
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Anon08/15/26, 16:52No.2468466
why Patrician III and not IV?
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Anon09/06/26, 16:48No.2483153
has anyone played the campaign?