A
Anonymous01/21/26, 13:41No.2325576Graviteam Tactics/Combat Mission - Eternal Rivalry Edition
Thread to discuss Graviteam Tactics and Combat Mission games.
Screenshots and AAR's welcome.

196
Replies
A
Anon01/23/26, 03:23No.2326485
i think both are good :)
A
Anon01/23/26, 03:50No.2326493
I think both are bad ):
A
Anon01/23/26, 04:26No.2326500
I think both are average :|
A
Anon01/23/26, 16:05No.2326783
I have no particular opinion on any of them.
A
Anon01/26/26, 19:48No.2328678
As a seasoned GT player who played everything they made, including all DLC, I'm thinking about writing, recording and editing a comprehensive video tutorial series for Graviteam. Nobody else seems to have attempted this, just a few often incorrect tutorial videos exist focused on specifics like artillery, and some.List the areas that new players struggle with most. Also, how best to structure such a series?

A
Anon01/26/26, 20:14No.2328693
Wanted to get into these graviteam games then I saw that unit deployment shit with the squares on the ground and noped out
A
Anon01/28/26, 04:40No.2329495
Reminder that the CM team is nothing but late-war fags who REFUSE to give us the Battle of France for some reason

A
Anon02/01/26, 19:13No.2332143
Anyone here played Firefight?it's a little known banger WW2 based real time tactical game made by a lone dev. 2D top down like Close Combat, with fairly simple mechanics and surprising tactical depth. Still being improved with an active modding community. I recommend it to anyone who enjoys these games.Here's a great tutorial for infantry tactics that gives an idea of how it works.
https://www.youtube.com/watch?v=ZvG-U8VY-KY

A
Anon02/05/26, 15:46No.2334435
I look at some of these in-depth World War simulation games and I think that they could be really fun but then I consider how long it would take to actually learn the game and make use of most of the features.
A
Anon02/05/26, 20:18No.2334573
SF2 just got a battle pack. Guess they had some spare scenarios to throw around before we move off CMx2 for good. Mostly COIN-focused, and apparently one of the scenarios is about two gangs of Uncons chimping out over who gets the food pallet.

A
Anon02/09/26, 00:49No.2337166
Does anyone have a download link for CM professional edition? Apparently there was a cracked version on Baidu which then got reuploaded to Mega.
A
Anon02/12/26, 14:28No.2340840
Boт дepьмo

A
Anon02/14/26, 18:25No.2342845
I wish these games had bigger maps, its not that bad in most graviteam maps but in CM unless you play with the lowest point preset it feels so crowded
A
Anon02/15/26, 14:16No.2343514
https://community.battlefront.com/topic/145291-20252026-combat-mission-report/
New yearly CM report>TL;DR not much to talk about
>CMx3 development continuing, still no dates or more detailed info
>CMx2 development winding down but "no hard decision against further Battle Packs"
>support will continue for CMx2 games for the forseeable future
A
Anon02/16/26, 17:30No.2344541

A
Anon02/24/26, 00:29No.2349914
Fewgoodmen is down. Anywhere else I can get Scenarios/Campaigns?
A
Anon03/06/26, 14:04No.2356871
Mius-Front was 10 years old yesterday.

A
Anon03/08/26, 19:01No.2358047

A
Anon03/10/26, 20:07No.2359373

A
Anon03/11/26, 15:22No.2359753
Alright lads, we need to get our hands on that CP

A
Anon03/22/26, 22:08No.2366395
I'm pretty shit at Combat Mission. I understand the engine mechanics and incredibly basic shit taught in the tutorials, but I'd like to know more about the doctrines in use during the different time periods. Is there any good reading material on this, specifically in the context of using it in-game?
A
Anon03/22/26, 22:49No.2366420
With their Sherman disabled, the surviving crew takes the fight to the Germans at close range

A
Anon03/26/26, 14:54No.2368492
Starting Chervonnoe for the third time. I'll actually finish it this time. It's just so fucking boring compared to every other operation.
>just walk forward bro
>and saturate any positions with arty
At least give me some scout cars or something.
A
Anon04/02/26, 05:54No.2372006
luv me stuGs
simple as

A
Anon04/07/26, 08:51No.2374873
GRAVITEAM IS SUCH A BAD FUCKING NAME
I THOUGHT THIS WAS SOME GAYLO WARS SCI FI FANTASY FAGGOTRY FOR OVER A DECADE
A
Anon04/11/26, 17:39No.2377080
Tank battles in GT are peak

A
Anon04/12/26, 14:23No.2377584

A
Anon04/13/26, 20:50No.2378443
Does anyone have any advice on getting Combat Mission Red Thunder to run on Mac?
I tried running it with Whisky and Porting Kit, but it wouldn't even launch. Installing extra dlls didn't help. I was able to run it with only minor graphical issues in the free trial of Parallels desktop, but my trial expired and then when I created a new trial account and tried to reinstall it, I couldn't get it to launch for some reason.
A
Anon04/17/26, 16:51No.2380287
>defending as Italy
>opponent is US
>terrain is a bunch of rolling hills
>objectives are a pair of small villas and an elevated town
>budget is 3k points
What the fuck do I do? Current forcecomp consists of two companies of combat engineers (higher percentage of SMGs), each of which has a pair of HMGs attached a platoon of the 90mm SPGs, with a pair of AT guns and mortars nestled in behind reverse slopes. Ive scattered TRPs across the map in the open, and my AT plan wants to use the SPGs to pop up and fire on the inevitable Sherman horde as they cross the TRPs.
A
Anon04/20/26, 17:13No.2382227
Name the operation

A
Anon04/24/26, 18:57No.2385359
Got CMFI and popped my Italian cherry with a nighttime attack against US Forces commanded by a longtime human opponent. The map is agricultural terrain (orchards and wheat fields) dominated by a dried up river cutting through it with a town on the other side that my opponent must defend. I've taken a battalion of Italian riflemen who are ahistorically very well-trained and highly motivated, otherwise the attack would be impossible to persecute. We decided on a night battle to make it interesting and to give me a chance, since the Italians would be annihilated by long-range fires in daytime.At close range, they don't fare much better in the dark. You can't split Italian squads so one bullet has a reasonable chance of killing two guys when they're all bunched up. Carcanos are no match against M1 Garands and BAR's unless massed, so you end up rushing a whole bunch of guys into narrow frontages almost banzai-style. Still, if you just get enough boys together, you're able to win a firefight or two. I have taken notable casualties but the entire battalion is still capable of accomplishing its mission.It's mostly been skirmishing on the flanks so far. The original plan was to reconnoiter and assemble into ready positions for the next 15 minutes and then pre-planned arty would hit the town, at which point all of 1st Company would rush through the middle of the map and defeat the decadent Yankees in close quarters combat, using the night to avoid premature firing. Unfortunately, in my retardation, I forgot to give everyone the order to hold fire, so once one muzzle flash appeared, hundreds followed across the line on both sides of it, ruining the plan. However, this was a blessing, since from the effective fire I figured out that even a battery of 105mm guns was not enough to suppress every important window in 150m x 150m urban area garrisoned by a determined enemy. Many Italians died.

A
Anon04/24/26, 18:59No.2385361
How is Operation Star? Is that a good one to start off with in the series?
A
Anon04/24/26, 19:09No.2385369
I haven't played CM in a while, so I was reminded that infantry alone have a very hard time attacking anything since human flesh is very soft. I should have taken a tankette or two since that would wipe the smug faces off of American .30 cal crews from 300 meters away before they could reverse to avoid the wrath of the Stuarts. Still, you gotta play the hand you were dealt, so after fertilizing the central wheat fields with the blood and bones of no less than twenty proud Roman Legionaries, I have the order to retreat and regroup.Contact across the whole line determined that the enemy defense is very still and mutually supportive towards the left and center, but that he seems to not have the manpower to completely cover the right side. While battered 1st Company retreated and performed aid for their wounded, and the artillery fire continued to pound the town without any maneuver to complement it, elements of 3rd Company managed to carefully infiltrate the right flank of the entire enemy force. Now a new plan is hatched:>Upon the commencement of artillery fire,
>1st Company will occupy positions originally held by 3rd Company and attack the houses near the east bridge
>2nd Company will attempt to force their way across the river to the left
>3rd Company will send one platoon to the north of Monte Ribera so they can shoot Yanks resisting 2nd Company from the rear, while the main body of the company will attack the town at the same time
>Thus committing the entire battalion into the attack.This is only possible because the apparent natural sighting distance at night is around 50 meters, and pixeltruppen can accurately shoot at muzzle flashes in the dark at around 250 meters. My opponent is also inexperienced in night fighting like me. In any case, I have around maybe 1 - 2 companies worth of American infantry and 1 - 2 stuarts to overcome.35 minutes and 70 turns have elapsed so far, and I have another 55 minutes to accomplish my objectives.

A
Anon04/25/26, 23:18No.2386267
thoughts on fortress italy compared to other CM titles? I've only played the "hypothetical" ukraine war one I can't remember the name of right now, and the setting of italy looks cool
A
Anon04/27/26, 03:03No.2386992
>think about the Ratel randomly and get a massive Ratelboner (a common situation for all of us I'm sure)
>replay Modular
>Think I did really really well
>23% casualties on our side and only 55% of the enemy killed, all but one key point ocupied
>Major Defeat
I'm about to fucking lose it I lost one too many Cass in the last battle FUCK
A
Anon05/01/26, 11:28No.2390217
Brave soldaten marching for a future with trans rights

A
Anon05/03/26, 14:44No.2392038
So what else is there besides Graviteam and Combat Mission?
A
Anon05/03/26, 16:18No.2392127
Anyone tried BILLNYE's fictional faction mods?
Just some new textures but nice to see a bit of variety.
If only we could edit maps and design operations.

A
Anon05/03/26, 22:23No.2392746
how do i make my soldiers act less like total retards in GT?
In pic related the Panzer 3 seemingly charged the t 34, then it looked like it would kill it with a flanking shot.... but instead it just drove past it

A
Anon05/04/26, 09:11No.2393157
Coming from hard hours in cta: ostfront. This game looks amazing. I struggle a bit to get the hang of the spotter-arty gameplay but overall this game is great. Love to follow the units closeup
A
Anon05/06/26, 12:32No.2394871
Are there any particular kinds of unit that you really enjoy using?
A
Anon05/14/26, 09:15No.2403130
I played the 1941 Stepanovka campaign as the Germans and I watched WarSimmer's video on field artillery. I couldn't get my company commanders to spot for my mortar teams though, because there wasn't any link between the units. Then I noticed my mortar teams only have the one (1) commander unit. Is it the case that with units that are 'sole batteries' only staffed by a platoon commander and no one else above them in the platoon, that these units won't link with the company commander to relay enemy positions to the mortar teams?Yes, I did make sure the company commander had a telephone unit, before you ask.

A
Anon05/14/26, 19:10No.2403537
Night fights in GT are brutal

A
Anon05/16/26, 10:29No.2404860
having a cig before the next soviet attack

A
Anon05/17/26, 18:38No.2406115

A
Anon05/18/26, 21:29No.2407100
Hey! I really enjoy strategy games but I have never played a Combat Mission title. There is currently a sale going on so I was wondering if you guys had any recommendations.

A
Anon05/19/26, 18:41No.2407816
just noticed something in the mius front encyclopedia. It contains the T64. Does anyone know which operation includes it?

A
Anon05/21/26, 13:36No.2409495
Just stumbled on this rare review of GT, worth a watch if you're interested in a new players informed perspective.

A
Anon05/22/26, 21:17No.2410893
What happened to that anon with the really shitty opponent?
A
Anon05/24/26, 05:04No.2412472
Finally trying out a Combat Mission game, having quite a bit of fun with the unconventional forces
Need to get better at using the VBIEDs though

A
Anon05/26/26, 04:54No.2414111
I've been trying to learn Combat Mission but god damn am I bad at it.
A
Anon05/27/26, 05:33No.2414984
I know it would dramatically affect Graviteam sales...but man, if we could make our own maps/OOB/campaigns it would be awesome. Anyways, here's 1.5 hours of relaxing Graviteam sounds: https://www.youtube.com/watch?v=05I5--8XQ-U&pp=0gcJCQoLAYcqIYzv

A
Anon06/01/26, 17:36No.2419097
Screenshots showcasing Graviteams new engine just dropped.

A
Anon06/01/26, 17:48No.2419110

A
Anon06/01/26, 22:51No.2419258
I hate mines
A
Anon06/12/26, 21:01No.2427622
does anybody know what the future timeline for graviteam tactics ist?

A
Anon06/13/26, 17:30No.2428065
Let's see if this mine shit works

A
Anon06/20/26, 05:29No.2433019
How does Operation Star compare to Mius-Front?
My good computer died and I'm stuck with a ten year old portable toaster that can't into running the modern games; how are the "Shield of the Prophet" and the "Operation Hooper" DLCs? I'm itching for some modern warfare
A
Anon06/28/26, 09:45No.2438658
No more brother wars

A
Anon07/01/26, 09:59No.2440890
There should be a game like Graviteam Tactics that didn't have a retarded and tedious UI and campaign mechanics. Just a similar battle layer with the physics and everything. Also might even add SAVE GAMES lol. Those larger campaigns must take forever to play, and you have no way to go back if you make a mistake with the campaign UI unless you fuck with save files every round.
It's against Andrey's vision of "realism" (lol, as if), and I can respect sticking to your vision, so another game like this but not dogshit on purpose would be cool.

A
Anon07/11/26, 16:50No.2448432
Playing every mission with a 3 hour battle timer because i have no life

A
Anon07/23/26, 11:28No.2455069
We'd get more screenshots but the transsisters who play this game all play each other and post here and don't want to breach opsec
A
Anon07/23/26, 17:19No.2455199
>recoilless rifle misses every HEAT shell at 550m
>swaps to utterly garbage AP shells
>finds the range
What a piece of shit

A
Anon08/02/26, 19:49No.2461392
Still the greatest real time tactical battlefield simulator ever conceived.

A
Anon08/02/26, 20:23No.2461419
Far from perfect, the game has its flaws. But there is nothing out there to match its scale, depth, attention to detail and respect for the events it depicts. It's out there on it's own even now, a decade after it first appeared.It is peerless.

A
Anon08/02/26, 23:20No.2461500
>just use the custom battle mode to simulate large tank battles. or swarms of t-34s/shermans vs tigers/panthersPlaying the game properly is too confusing for brainlet me. It's fun though.
A
Anon08/05/26, 08:08No.2462620
>direct bomb hit
Cream of the luftwaffe dive bombers joined my battle

A
Anon08/05/26, 14:50No.2462760
Oh fuck

A
Anon08/11/26, 16:39No.2465998
Stuart took a panzershreck straight to the face and didn't give a fuck

A
Anon08/28/26, 19:45No.2477372
I know only about 11 people play these games, but we can't allow the thread to die.

A
Anon08/29/26, 21:17No.2478145
Running the scenario Boldness Be My Brother in a mirror match with my opponent, both of us playing each side simultaneously. In this scenario an expereinced company of American paratroopers with British armored support attempt to seize a roadblock from German defenders. The krauts are well dug in, but absolutely garbage in their training, the vast majority of troops are Green or Conscripts. The whole point is to attempt to hold out long enough for a relief force of German armor to arrive to balance the scale.The results up to this point (17 mins in) have diverged a bit. My opponent has chosen to concentrate his defenses far back, densely packed around the objective. The Allies uncharacteristically have very little artillery, only a few organically attached light mortars. I've dispatched an AA gun and a Stummel, but he's given me little to chew on yet.

A
Anon09/02/26, 17:13No.2480598
Meanwhile on my attack, things are overall looking good, having boxed him into the corner. Unfortunately my armor got heavily attrited by his Panther/Jagdpanzer, and now we have some Looney Tunes bullshit happening as his Panther his joyriding while my infantry pelts it with explosives. 3 bazooka hits, 2 rifle grenades and a handful of frag finally caused it to throw a track in this field, and a team is moving in with satchel charges to finish it

A
Anon09/02/26, 20:56No.2480739
Scattered elements of 2nd and 3rd platoon move in on the immobilized Panther, finishing it off with a pair of demolition charges, much to the chagrin of the nearby Bazooka team who watched three of their rockets impact to seemingly no effect

A
Anon09/03/26, 14:37No.2481138
Has anyone finished the CW VDV campaign? It feels like ragebait between the enemy squad that's hiding in your evac zone in the first mission, the trucks with no roads and no ammo that they keep giving you and the insane amount of British light armour. Probably the worst example of 'Destroy an entire division without getting ammo or reinforcements' CM slop that I've played so far
A
Anon09/06/26, 19:29No.2483276
Hellchad making a vital 600m shot to disable the main gun on this Tiger

A
Anon09/06/26, 22:03No.2483404
Have they said anything about Combat Mission 3?

A
Anon09/06/26, 22:03No.2483406
The .50 cal machine gun is a piece of equipment that I find very interesting from a tactical perspective. If your opponent goes for a typical dismounted infantry and tank combination it's pretty worthless, but if they go with much more supporting vehicles and halftracks it occupies a wonderful niche of being an infantry weapon able to neutralize those things at far greater range than anyone expects. Sticking one of these in a sneaky spot that your opponent wouldn't think you could have any anti-vehicle capabilities in and you can get some great results.
>pic related, 50 cal in the top floor of a building spotted a halftrack at half a kilometer and fired a 15 round burst at it

A
Anon09/06/26, 22:37No.2483434
Found some more vagueposting
