Anon12/27/25, 04:39No.2309067
Picking Your Starting Profession
When you begin your journey in The Guild – Europa 1410, one of your first and most important decisions will be your starting profession. This choice defines not only your primary source of income but also the way you experience the game. Each profession offers unique opportunities - some rely on crafting and trade, others on more daring (and sometimes less lawful) ventures.While most professions revolve around production and trade, even those come with their own quirks, challenges, and advantages. You’ll start with a modest set of products or activities, but as your enterprise flourishes, your options will expand, unlocking new ways to influence the world around you.Whatever path you choose, your profession will shape your early strategy and open doors to new possibilities. The wealth it will earn you is not just coins in your pocket - it is your key to progress that allows you to upgrade your business, expand your residence, construct new buildings, and ultimately climb the social ladder.In this dev diary, we’ll highlight a selection of professions available at the start of the game - and give you a glimpse into how they will allow your dynasty to rise and secure your place in history.Stone Mason - working with stone, the initial items that can be crafted include sanding blocks, grindstones, and spinning tops. Stone Masons can also improve different roads and buildings to preserve the infrastructure’s integrity for a short period of time.
