Anon12/02/25, 19:03No.2275400
ah yes, the wonderful world of memegame2 "economic simulation" where the economy works as follows: every farmer, miner, and logger on Earth wakes up, produces the exact same amount every single day, and then deposits their goods into the Galactic Storage Locker™, where prices are decided by one magic polynomial written by an intern in 2008. there are no caravans, no ships, no ports, no tariffs, no losses, no spoilage. everything teleports to everywhere, instantly, for free. Prussian coal appears in Peru 1 tick after purchase with the same enthusiasm as Brazilian coffee appears in Bavaria. merchants? companies? customs agents? they don't exist. in fact, you can't even tell who you're buying from or selling to because you're not trading with other nations, no, every country in this so called authentic 19th century simulation game is actually trading with a nigh omnipresent gas cloud that absorbs every good you produce and mediate every transaction with the one true grocery prices. forget actual supply and demand, automobiles in the middle of the Amazon rainforest cost exactly the same as in the hearts of London, where they're being manufactured.every province, no matter how absurdly gigantic is cursed with exactly one RGO type, as if God personally descended and said: "Let no bread tempt thee, for thou shalt only mine coal." so you end up with provinces the size of 10 million square meters where apparently nobody farms, nobody keeps livestock, nobody dares enter the woods. and the best part? this is totally feasible in memegame2 because people don't need local food. they just download their nutrients from the next province, bypassing refrigeration, highways, and warehouses altogethermeanwhile, the "war system" is just as trash as the economy but people will allege i'm just rehearsing my old speech of partial nuclear honesty so i'll let it slide this time around.
