Anon12/11/25, 17:57No.2292300
You can go wide on deity in 5, but it's only really viable (in terms of consistency, efficiency and replicability) with Ethiopia, and you want to keep your empire tight, not spread out. Large land mass isn't the point, the number of cities is.Anyway, there are two optimal strategies for deity in 5. Turtling or killing. For turtling, you can do the meta 4 city tradition science victory, but you can also do stuff like 3 city piety diplomatic victory (with civs that have a faith bonus or building). Both are reliable. When it comes to killing, liberty and honor are objectively superior. Liberty has double healing with pyramids, which shits all over tradition for war all day, every day. Liberty is not "just" a wide policy tree. It's way better for war and maintaining new land that you conquer. So what about honor (because it has no double healing like liberty). Honor is viably only meant for like 4-5 civs; civs that don't need double healing... so, the Huns, Mongolia, China. Add the Zulus because the total XP bonus is insane and you'll have so many ranged-logistics units. It's OK that honor is only designed for very few civs in mind; not every policy tree has to be be 100% compatible with everything.