Anon06/04/25, 21:35No.2059232
My few, quick takes so far
>Art looks like touched up AIslop, but it does it's job at creating edgy atmosphere
>Music is utterly forgettable and boring
>There are a lot of cool QOLs like recalling all your crew from enemy ship, being able to see enemy weapons, being able to select a room where to install a system and other stuff like this. It feels like FTL with fixed random things that annoyed devs of this game while playing FTL
>Crew no longer levels up, is cheaper and more replaceable
>There are shitton of summons too
>There are tons of unit types within few factions as opposed to FTL where you just had a handful of species
>You can control a lot more units in general than in FTL where you only had 8
>All of this means that you are encouraged to send people/creatures to enemy ship and often fight to death, fittingly for a grimdark atmosphere
>But there is actually a ship Captain, he is your main character and if he dies you lose the game. There are few classes and you select them separately from ship
>Healing is harder than FTL, since medbay and various powers or tools like medpacks have charges you have to spend during particular fight and they won't recover within this fight. I really like this
>Boarding is different from teleporting in FTL since you can only send your pod to the sides of an enemy ship and have to fight your way through. Imo it's better like this too
>Missiles have a separate slot from ship weapons and work different with you loading a template
>Units have equipment now like armor, weapons and tools
>There are psionic powers too
>I don't like how there is no fuel, and how traveling within the region is just moving forward, but at least you aren't chased anymore
>I have not found any Xenos yet, it's only various Imperial and Chaos factions
>Events are boring and too simplistic I think
>On other hand writing is properly edgy and I like descriptions of various units, but story somehow is worse than in FTL and your goal feels random.
