Hello Everybody I have a problem with how Bethesda handled ghouls, as much as I like Bethesda I think they did a retarded job with the fallout ghouls, they’re strong, they have healing powers and they aren’t hideously ugly anymore, and worst of all: feral ghouls are a thing, let me explain why I really hate this.
In the first fallout you have very little experience with the ghouls until you reach necropolis, upon reaching necropolis the player will fight a bunch of ghouls, who aren’t feral (there are no feral ghouls until fallout 3) in-fact they will insult you while in combat, they are also really weak, especially for the mid game, they have no armor, don’t have high health and don’t do much damage, they aren’t some undying men, they aren’t a horde of zombies, they’re more like a mob of people trying to kill an outsider, and why is that?
The Citizens of necropolis were, like all ghouls, once human, specifically they were from a vault although you should not consider them vault dwellers as they all exited the vault only a few years after the bombs fell so all of them were from the pre-war generation and not from a isolated vault culture who did not know of pre-war life, now imagine this:
you were once a human living in a regular society, after a while radiation transforms you,
good news: your immune to radiation, as far as you know if you get what you need to survive you will live forever.
bad news: you become a hideous abomination, your skin falls off, flies follow you, you feel pain across your body, your legs start to fail you now, you can’t run, you can barely walk, your arms start to fail you, they become weak and you cannot exert much strength with them anymore, now you barely have any energy, you physically feel as if your body is almost giving out, but it never fully does, you can live forever, but you will live like this, you are a corpse with a sliver of life now, and a sliver is all you will ever have forever.