Anon01/02/26, 13:29No.3902472
This reads less like a critique of BG2 and more like admitting you didn’t engage with the game on its own terms.Saying BG2 has “no roleplay” is just false. Roleplay isn’t delivered through constant quest branching, it’s expressed through alignment, reputation, faction reactions, class strongholds, companion arcs, and long-term consequences. If your definition of roleplay is “every NPC must let me do whatever I want,” then yes, BG2 won’t indulge that.The Cowled Wizards example doesn’t prove superficiality, it proves the game allows failure and morally bad outcomes without hand-holding you with bespoke cutscenes. Not every bad choice exists to be rewarded.Complaining that you can’t instantly kill or dismiss Imoen misses the point entirely. BG2 is a character-driven RPG with narrative continuity from BG1, not a sandbox murder simulator. Skipping that context and then blaming the game is on the player, not the design.Calling Irenicus “dumb” while missing that the plot is about being outmatched by structural power, not a cartoon chessmaster, is a shallow read. The game doesn’t “force you to fail” so much as it refuses to pretend you’re the center of the universe from minute one.Finally, “90% dungeon crawler combatslop” is what you get if you ignore companion quests, strongholds, banters, and side arcs. That’s not a flaw in the game, it’s a refusal to engage with it.Disliking BG2 is fine. Claiming it lacks roleplay just signals unfamiliarity with what it actually offers.