Anon10/16/25, 16:18No.3859720
- Largest main cast in the series, lots of distinctive, memorable characters.
- Interface and graphics are much more polished and accessible than previous entries.
- Retains emphasis on traditional gameplay (world map exploration, combat, dungeons, lots of simple towns/castles) and fast-paced storytelling while delivering numerous well-executed, "cinematic" cutscenes.
- Retains some of the mechanical depth lost as the series advanced. For example, in FF6 various weapons can be shared by different classes/characters. In the PSX era (+Chrono Trigger), graphical constraints and simplification trends prevented characters from sharing weapons. (NOTE: FF6's underlying systems have serious issues and feature quite possibly some of the worst system decisions in the classic series, but normalfags either don't tend to notice or care)
- Some people still prefer the classic 2D side-view, fixed-camera presentation of combat, finding it to be better balance of aesthetics, spectacle and practicality than the playstation era with its dynamic camera and over-the-top animations.
- One of the biggest narrative twists in the entire series with the cataclysm and World of Ruin. Kefka made a great villain.
- Contrarianism. FF7 was so insanely popular, FF6 was the original try-hard hipster alternative.
