shin megami tensei dx2

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Anonymous04/30/26, 06:26No.2007472Shin Megami Tensei Dx2
Hee-ho >Links https://dx2wiki.com/index.php/Beginner%27s_Guide https://oceanxdds.github.io/dx2_fusion/#en https://d2-megaten-l.sega.com/en/news/ Don't forget to pick up your monthly free shit https://d2megatenen-store.sega.com/
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Anon04/30/26, 09:44No.2007551
Does any nip wagekek whales ag0? I want to know how much garuda multifusion costs
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Anon04/30/26, 10:15No.2007558
Are you looking for a faction? Tired of your dead one? Here at /smtg/, the resident 4chan faction, we clear every single Democalypse with full rewards (bonus area), ranging between Top 0.5% and 1.2% of all factions depending on the element. All we asks is that you participate regardless of your damage, and that you let us know if you're going to be away for a while or couldn't log in for some reason.Just reply to this post after you have applied so I can notify the faction leader immediately, ideally with your name or initial(s) so we know it's not some random.
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Anon05/01/26, 08:27No.2008116
azhi dahaka is crazy good on prelim and mushussu is good for boss
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Anon05/01/26, 20:52No.2008598
Mermaid LOVE !
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Anon05/04/26, 07:46No.2009914
Is anyone farming AG2 51F on auto successfully? What team do you use?
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Anon05/04/26, 11:58No.2009996
>do two steps on GW Festival Summons to get the guaranteed 5* on third step thinking there's no way anything i could get could be that bad >get Rahab
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Anon05/04/26, 16:39No.2010134
How busted is Azi Dahaka in PvP? Reading it over he seemed absolutely busted but the two that I've fought (albeit they were gold) were not nearly as obnoxious as I thought they would be.
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Anon05/06/26, 12:51No.2011598
https://d2-megaten-l.sega.com/en/sp/news/detail/103531.html Cthullu buffs
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Anon05/10/26, 13:17No.2016313
Got Armaiti from the free summon files, is she useful in anything at this point other than maybe Democ?
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Anon05/11/26, 18:30No.2017838
Any place where I can find AG0 complete maps? I think I'm missing some hidden area on floor 8 and I don't think I have the patience to search for them.
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Anon05/12/26, 13:50No.2018796
Shouldn't we have gotten info on the next demon by now?
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Anon05/13/26, 05:01No.2019975
https://www.youtube.com/watch?v=SlCJ1Eve5Wo here's your new malice demon
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Anon05/13/26, 05:52No.2020038
NINE FUCKING PANELS HAS SEGA GONE INSANE ?
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Anon05/13/26, 07:49No.2020094
>>P1 to P3 - 100 Spirits per Panel >P4 to P9 - 200 Spirits per Panel 1900 Spirits total vs. 600 for regular P3 and 1000 for a P4.
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Anon05/13/26, 08:52No.2020116
>make demon chance be 1.5% >but give it 9 pannels The hell is going on at segas headquarters for this idea to show up in their heads?
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Anon05/13/26, 10:43No.2020167
aaaand dropped
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Anon05/14/26, 13:46No.2021350
So, the sum of all his panels: >+200 Phys ATK / +1750 HP / +80% to max HP / +60% to own battle speed +50% Phys/Force DMG dealt >Decreases MP cost of Soul Harvest by 1 >Spirit Chain Resistance - Suppression/Salvation: 1 >50% chance to Counter when receiving a Physical attack: Bulwark-pierce Force DMG (150, Magic, °Phys ATK) >+2x Order Crest: Invisibility at the start of own turn Chain Effect when... >Moving onto next wave: All allies recover 50% HP + 5 MP >An enemy is downed: Bulwark-pierce Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute) >An ally (excluding self) is downed: Bulwark-piercing Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute) + Revives a fallen ally with 50% HP (Max 2 times per turn) Chain Effect at start of own turn: >Places all allies in Super Zenith (1 turn) >Decreases Phys & Force affinity of all enemies by 3 (1 turn) Chain Effect at start of enemy turn: >Luster Candy (1 turn) + places all allies in Super Zenith (1 turn) While skill holder is alive: >Allies: -20% DMG received, +20% DMG when striking weakness, +50% DMG and immunity to status ailments in a state of Zenith >Enemies: +50% DMG received by all enemies from attacks that target all Brands of Sin: Sloth 13, 14, 15 Additional Effect: >+40% to DMG dealt >+80% to Phys/Force DMG dealt while skill holder is in a state of Zenith >Chain Effect at the start of battle when going first: Increases Press Turn Icons by 1 >Spirit Chain Resistance - Suppression/Salvation: 1 (unclear if just for him or "while skill holder still alive")And yet with all that you don't see him in PvP. The 500 free summons triggered a death rattle feeling on me, and now with a P9 unit (that even if we argue it's not so bad because it's 1900 spirits instead of 4500) that's also just lazy (not even a) reskin of a 4* demon they could have just edited and added panels for like Prometheus... I'm wondering for the first time for real: Is this the beginning of the end?
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Anon05/15/26, 12:54No.2022941
holy shit this guy is fucking broken in democ p0 and get 30 rating all on his own
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Anon05/19/26, 17:54No.2027149
>New ag0 floors in a few hours Are ye ready for more fun blasthavers?
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Anon05/20/26, 05:35No.2027787
Daphne finally making it out of the Files Jail: https://d2-megaten-l.sega.com/en/news/detail/103632.html
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Anon05/25/26, 06:13No.2034379
https://www.youtube.com/watch?v=LMeL5rwXeI8
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Anon05/26/26, 11:33No.2035662
new archetype 凌駕 or ryoga? you can't change a demon to it without a special item though
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Anon05/26/26, 11:41No.2035666
??????????????????
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Anon05/26/26, 11:43No.2035668
>DMC rerun >no Vergil or Sin DT Dante Well I got all of them all the way back so my gems are safe
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Anon05/26/26, 11:44No.2035671
oh god i forgot about the anime, stop reminding me at least i got another chance of getting dante
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Anon05/26/26, 11:44No.2035672
>showing the netflix abomination Woe, rats uppon everyone
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Anon05/26/26, 11:46No.2035673
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Anon05/26/26, 11:48No.2035674
they have to be giving them better skills, they're not just going to dump these 6 year old irrelevant characters on us
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Anon05/26/26, 11:56No.2035675
the updates >Dante Utilizes physical pierce and increased accuracy to unleash massive critical and charge damage combos on wide stages such as Gluttony Sin 13!>Nero With electric pierce × affinity reduction, deals high electric attribute damage in stages like Sloth Sin 13!>V With MP recovery + Tarukaja + increased almighty damage, consecutively activates useful magic skill attacks in stages like Deceit Sin 13!
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Anon05/26/26, 11:58No.2035677
"Dante" arrives, boasting top-tier dual compatibility and the new effect "Augment Nullification"! Augment Nullification is the pinnacle offensive effect in the current meta, dispelling enemy augments and preventing further augmentation! Eradicate enemies with up to 800 damage (200×4 times) based on their Endure status! With single-target taunt × ultra-responsive augment recovery × high damage reduction, he excels in both offense and defense, boasting performance that surpasses others! Rapid Shot MP: - Gains physical pierce. Start Effect: "All allies gain Critical status and Augment for 5 counts." Spirit Chain Resistance: "Seal 1, Intimidate, Enrage 2." Max HP, accuracy, and damage dealt increase by 60%. Upon death, endures 4 times with 1000 HP. Damage taken is reduced by 60%. Critical rate increases by 100%. When in Good Status and an enemy uses a single-target skill, becomes the priority target. When taking single-target attacks, Ultra Response: "Grants self Augment for 2 counts." At the start of own turn, Linked Effect: "The enemy with the highest max HP is afflicted with Augment Nullification for 1 turn." When an enemy endures, Linked Effect: "Deals physical strike-type damage twice, power 200 (total 400), to the enemy with the lowest current HP." Normal Attack Change: "Deals physical strike-type damage 7 times, power 50 (total 350), to a single enemy, and grants self Critical and Charge status. This skill ignores counter effects." *For details on Augment Nullification, see "How to Play." Million Stab MP: 6 Target: All Deals physical strike-type damage 4 times, power 70 (total 280), to all enemies. On successful hit, Linked Effect: "Deals physical strike-type damage, power 400, to the enemy with the lowest current HP, and grants self Charge status." This skill ignores counter effects.
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Anon05/26/26, 12:07No.2035679
PANEL1 Grants immunity to Bind, Seal, and Instant Death. Reduces MP consumption for Million Stab by 1. When Million Stab is activated, linked effect: Increases Press Turn icon by 1. (Once per turn)>P2 Increases hit rate by 50%. Increases damage dealt by critical hits by 20%. At the start of your turn, linked effect: The enemy with the highest max HP is inflicted with Buff Block for 1 turn>P3 Increases Vitality and Luck by 20. When it is your turn to act, movement effect: Puts self into Critical Increases damage done with Physical attacks by 30%, and increases max HP by 50%. When receiving a single-target attack, super reaction: Recovers 35% of own HP Survival effect: All enemies receive 40% more damage>P4 Increases Strength and Luck by 20. When in Good Status, increases damage dealt by 70% and reduces damage received by 20%. When an enemy diet: Deals 300 Physical damage to the enemy with the lowest current HP, and puts self in Charge
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Anon05/26/26, 12:12No.2035681
New Archetype Ryoga: Trigger Heart Strength, Vitality, and Luck increase by 15. Grants null fire. Increases damage dealt with physical attributes by 25%. Critical rate increases by 25%. When it becomes your turn, Linked Effect: Recover 2 MP on self and increases all allies' attack power by 20% for 1 turn. (Up to 2 times per turn) At the start of your turn, if you are dead, Linked Effect: Removes resurrection ban from all allies and revives self with 20% HP (once per battle)
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Anon05/26/26, 12:17No.2035682
The young Devil Hunter Nero instantly annihilates demons with ultra-fast, high-frequency pursuit attacks! Despite being an ultra-fast attacker, he also has a wealth of tricky moves, making him adept at both strengthening the whole team and weakening enemies! By pulling the trigger himself and with each good status, he dominates the battlefield advantageously with enhancement buffs and debilitate 2 What’s especially noteworthy is his sheer number of actions! He launches pursuit attacks in response to enemy endurance, ally press increase, ally death, or status ailments! Voltage MP: - Gains Electric Pierce. Spirit Chain Resistance: Seal 1, Intimidate, Rage 2. Battle speed increased by 50%. When killed endures with 1,000 HP up to four times. While in a state of Concentrate, damage increased by 50%. Deals 50% more damage to enemies in a debilitated state. At the start of his own turn, linked effect: Enter a state of concentrate When an ally gains a good status, linked effect: For 1 turn, gives all allies Tarukaja+ Sukukaja+, and inflicts Debilitate 2 count on all enemies. When an enemy endures, linked effect: Deals Electric-type magic damage with power 200 to the enemy with the lowest current HP Survival Effect: All allies take 30% less damage, all enemies take 30% more damage, and damage taken from Electric attacks increases by 20% Overture MP: 6 Target: All Deals Electric-type magic damage with power 300 to all enemies, with remnant, and lowers their Electric affinity by 3 ranks for 1 turn. On a successful attack, linked effect: Deals Electric-type magic damage with power 50 (total 200) to all enemies 4 times, and on a successful attack, inflicts Rakunda+ state on all enemies for 1 turn.
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Anon05/26/26, 12:22No.2035683
>P1 EV rate increases by 25%. Gains Null Bind, Null Mute, and Null Mortal. MP cost for Overture decreases by 1. At the start of own turn, Chain Effect: Increases the number of Press Turn icons by 1. (Once per turn)>P2 Damage dealt with Elec attribute increases by 40%. When an ally increases the number of Press Turn icons, or when an ally other than self dies, Chain Effect: Inflicts Deteriorate 3 counts on all enemies and deals Elec attribute magic damage with power 200.>P3 MAG and VIT increase by 20. Start Effect: For 2 turns, all allies gain Null Mortal Battle speed increases by 30%. When Overture activates, Chain Effect: Self enters Concentrate state. Survival Effect: When all allies are in Good Status, damage dealt increases by 40%>P4 MAG and LUK increase by 20. Battle speed increased by 35%. When an ally defeats an enemy, Chain Effect: inflicts Deteriorate 3 counts on all enemies, and with a base probability of 80%, inflicts Poison and Bind. Deals Elec attribute magic damage three times to all enemies afflicted with status ailments, with power 150 each time (total 450)
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Anon05/26/26, 12:23No.2035685
New Archetype Surpass: Ready for a Fight Magic Body Luck increases by 15. Gains immunity to Electricity. Impact on battle speed increases by 35%. Damage dealt with Electric attribute increases by 25%. When exploiting an enemy's weakness, damage increases by 20%. When it's your turn to act, Linked Effect: "Recovers 2 MP and decreases all enemies' defense by 20% for 1 turn. (Up to 2 times per turn)"
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Anon05/26/26, 12:27No.2035686
>fell for the daphne banner bait >no daphne >but I already have Nero and Dante 5* Phew
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Anon05/26/26, 12:28No.2035687
The mysterious man "V" appears, boasting ultra firepower and ultra counterattack abilities as the core of a low-speed, short-turn formation! Overwhelming defensive performance with high damage reduction, endurance, and team-wide debuff removal! Upon death, he counterattacks by inflicting debuff 5 and 300 damage to all enemies, weakening the attacking side! When an ally dies or when hit by magic & fractional damage, he removes enemy buffs and deals 400 damage, overwhelming even low-speed opponents with his counterattacks! Shadow Ultra Strike MP - Target: Single Start Effect: All allies gain Buff 5 counts. Spirit Chain Resistance: Seal 1, Corrosion & Rage 2 Max HP increases by 75%. Damage dealt increases by 60%, and damage taken decreases by 60%. on death, endures 4 times with 1000 HP. on death, Linked Effect: Inflicts debuff 5 counts to all enemies and deals 300 power almighty magic damage. (Once per turn) Whenever an ally reaches 2 or more debuff counts, Linked Effect: Removes all debuffs from all fractional damage equal to 100% of max HP gained from Remnants to a single enemy (up to 2000 damage). [Life Mark・Servitude] When an ally other than self dies, 2 marks are engraved; when taking magic or fractional damage, 1 mark is engraved. When 2 marks are engraved, removes all buffs from all enemies, deals almighty magic damage 4 times at 100 power each (total 400), and puts self in a state of Concentrate Afterwards, Life Mark・Servitude is released. Griffon・Thunder MP: - Target: Random When an ally, including self, deals damage with an attack (normal attack), Linked Effect: "Deals 300 power almighty magic damage to the enemy with the lowest current HP." Inflicts debuff 3 counts to all enemies Deals almighty magic damage 4 times at 180 power each to random enemies.
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Anon05/26/26, 12:33No.2035688
>P1 EV rate increases by 25%. Gains immunity to mortal. Maximum HP increases by 20%. When dealing damage (normal attack), Linked Effect: Increase the number of Press Turn icons for allies by 1. (Once per turn)>P2 Damage dealt to enemies in a weakened state increases by 40%. Upon death, Linked Effect: Grants all allies Buff 5 counts, restores HP by 50%, and applies Rakukaja status for 1 turn. (Once per turn) Survival Effect: All allies receive 30% less damage, and all enemies receive 30% more damage.>P3 Becomes immune to all status ailments. Magic and Vitality increase by 20. Damage dealt increases by 30%, and damage received decreases by 30%. When an ally deals damage (normal attack), two Command Sigils are engraved.>P4 Magic and Luck increase by 20. Start Effect: All allies gain Lydia status. When in Good Status and an ally other than self dies, Linked Effect: Inflict 3 counts of Weak on all enemies. Decrease the number of Press Turn icons for enemies by 1. (Once per turn)
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Anon05/26/26, 12:37No.2035690
New Archetype Ryoga: Book Magic Vitaliy Luck increased by 15. Gains Null Anti-Magic. Damage dealt by all and random attack skills increases by 20%. Reduces the critical rate of attacks received by self by 75%. At the start of own turn, Linked Effect: Inflict Decline (2 counts) on all enemies. At the start of enemy turn, Linked Effect: For 1 turn, increase all allies’ defense by 20%.
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Anon05/26/26, 12:51No.2035696
Dante really going YOU CANNOT KILL ME with these buffs
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Anon05/26/26, 13:05No.2035701
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Anon05/26/26, 13:13No.2035704
in other news: azri + MOngyoki reaches 100+ bonus rating in force democ
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Anon05/26/26, 20:39No.2036047
I just sold a bunch of my old 4* DMC units to make room in my storage but I'm happy the 5* are being buffed. Love me some DMC and I can't wait to make a team featuring Dante From The Devil May Cry series.
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Anon05/26/26, 23:15No.2036153
The new archetype need an item to be unlocked and you can only get it with 300 tomes or by buying it direcly in the store...
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Anon05/27/26, 11:24No.2036483
>they didn't even bother changing lines in 7yo collab missions Kek Also kek at 3rd gacha button added in ag0
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Anon05/27/26, 17:11No.2036851
advance event challenge
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Anon05/27/26, 18:58No.2036970
Haven't touched this game in awhile because it was starting to give me super cancer. But I heard they're releasing a demon with 9 panels, is that fucking real? I guess I'll ask has any of the solo content been good since, I think I played last at the Madoka collab? Only interested in solo content because I'm sure my team (Elohim, Pascal, Idunn(?)) is probably useless for PvP now.
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Anon05/29/26, 21:55No.2039116
>Le countering fortifyino. >Le countering decayino. How about stopping both from happening? This is absurd. Bulwark wasn't this bad and got shut down in less than a year. Why is Fortify/Decay allowed to go on?
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Anon05/30/26, 16:19No.2039696
I have do do a double take every time I see Kumbhanda in my democ runs (I have a really shit force and ice roster for the second team) because I read his Souljack ability as Soijack
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Anon05/30/26, 21:53No.2039924
Reminder to do HP Underside and Tokyo Abyss, you have less than 16 hours to do both until the monthly reset.
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Anon05/31/26, 06:36No.2040321
Fingers crossed for Bayo rerun
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Anon05/31/26, 17:41No.2040787
Netflix? oh yeah. I would like to see a Steel Ball Run collab
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Anon06/03/26, 21:47No.2044718
>That new super banner. Will you roll for meta units or Will you roll for DMCV?
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Anon06/09/26, 07:25No.2052045
https://www.youtube.com/watch?v=IWZBhyWxDhA
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Anon06/09/26, 11:18No.2052208
another BoS15 with challenge and reward for clear max amount of brands increased from 4k to 5k increased brand drop rate for a limited time also paimon
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Anon06/09/26, 11:34No.2052219
Essence of Wisdom (Passive) Gains Ice Pierce. Spirit Chain Resistance (Seal 1, Intimidation/Rage 2) Battle Speed effect increased by 75% Maximum HP increased by 50% Damage dealt and accuracy increased by 60% Critical hit rate increased by 100% Upon death, survives 9 times with 720 HP When an ally, including self, dies, linked effect: Revive all dead allies with 100% HP (4 times during battle, excluding total party wipeout) Survival effect: All enemies take 30% more damage, and take 30% more damage while in a weakened state[Life Crest/Crown] Three Life Crests/Crowns are inscribed when it's an ally's turn, and nine more are inscribed when an ally or enemy is revived. When 9 are inscribed, it inflicts 3 counts of debuff and 2 counts of intimidation on all enemies deals 6 hits of ice phys damage with a power of 90 (total 540) to the enemy with the lowest current HP, and puts the ally with the highest physical attack into a charged state After that, the Life Crest/Crown is removedArs Paimon Active MP Cost: 6 Deals 90 power phys damage of the Ice or Almighty attribute to a single enemy, and inflicts 9 counts of Decline on the hit enemy. (Attribute is automatically selected) Upon successful hit, following linked effects occur: Deals 300 power phys damage of the same attribute as the activated skill to a single enemy Revives a random ally with 50% HP Recovers 1 count of all of your own Spirit Chains (once per turn) Increases Press Turn icon by 1 (once per turn) Damage from this skill ignores counterattack effects and effects that allow you to withstand death
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Anon06/09/26, 12:26No.2052251
7 star brands are getting buffs for the stats they give and War, Guard, Spell and Shield brand effects are getting buffed as well
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Anon06/09/26, 13:09No.2052295
They're not even bothering translating anymore. https://d2-megaten-l.sega.com/en/news/detail/103746.html
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Anon06/10/26, 08:16No.2052960
anyone else experiencing this?
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Anon06/16/26, 19:16No.2060874
Kukunochi is being added >they aren't translating the kits Niggery of thw darkest kind
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Anon06/17/26, 16:35No.2062080
Any tips for deceit 15? I am not very sure on what would be good to have or get in the future for it
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Anon06/18/26, 01:14No.2062610
>more transcend panels >2 +1 MP panels sega, please on the other hand my elohim likes it
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Anon06/18/26, 01:46No.2062662
I have been playing this event every day yet I have not gotten a single SoS so far
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Anon06/23/26, 07:32No.2068876
https://d2-megaten-l.sega.com/en/news/detail/103839.html
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Anon06/24/26, 01:58No.2070353
Shax's stuff was added to the site
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Anon06/24/26, 05:47No.2070481
don't know if it's not showing up for anyone else but maintenance will end in 2 hours
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Anon06/24/26, 12:55No.2070740
Shax really makes Deceit 15 possible, also do not use a yellow Shax here, it triggers an attack from metatron Neibiros is neat because he triggers shax's spirit chains but he is replacable and Masura seems like the best fixed damage dealer I have
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Anon06/25/26, 11:40No.2071449
>no new content for ag0 >already doing banner rerun(there were only 2) Will they remove that shit completely eventually? Not even bothering to add skills to existing demon png in two months is hilarious
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Anon06/25/26, 13:34No.2071545
force go BRRRRRRRRRR
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Anon06/28/26, 20:29No.2075167
Damn, I should have read the patch notes earlier.
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Anon07/04/26, 02:22No.2085150
https://d2-megaten-l.sega.com/en/news/detail/103890.html >No. 001 | 113,167,583,232 damage | ZFD >No. 175 | 001,847,783,312 damage | Zhibo (/smtg/'s #1) How the hell is this even possible? How can the number one damage player do OVER A HUNDRED TIMES more damage than someone who is already doing insane amounts of damage? What does that team even look like? This is unfathomable.
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Anon07/04/26, 07:43No.2085474
I just noticed and I'm not sure when it happened but they added even more steps you can buy with Transcend Stones. Notably, you can buy passive skills that lower your damaget taken from physical and magical damage by 3% (those are located in the first tree) and at the very end, you have passives that raise your damage by 10% and raise your max MP cap by 2. It's also fucking expensive.
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Anon07/06/26, 08:04No.2088054
Major collab tomorrow https://d2-megaten-l.sega.com/en/news/detail/103893.html
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Anon07/07/26, 09:41No.2089508
https://www.youtube.com/watch?v=XwPc_9FgjjY
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Anon07/07/26, 11:29No.2089557
New PvE mode coming
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Anon07/07/26, 11:32No.2089561
Challenge this new mode with up to 15 demons across three difficulty levels! Reminiscent of Democalypse, battle for score against other players to reach the top! Effective demons and enemy attribute affinities will chance periodically.
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Anon07/07/26, 11:34No.2089564
You can obtain luxurious new rewards, such as 7* Brands and Surpass Stones! Demons that can be upgraded with Surpass Stones are also part of the rewards.
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Anon07/07/26, 11:35No.2089565
Arioch will be buffed and added to multi fusion at the end of July, with further buffs planned for other demons!
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Anon07/07/26, 11:43No.2089568
it's monster rancher 2
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Anon07/07/26, 11:50No.2089574
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Anon07/07/26, 12:33No.2089600
PhoenixST 69 MA 205 VI 150 AG 265 LU 150Fire AcceleBurning Wings Adds Fire Pierce. Adds Null Bind/Mortal Spirit Chains Resistance (Suppression -1, Intimidation/Indignation -2) +100% to Battle Speed +75% to damage dealt Survives with 1000 HP upon the first four killing blows. Activates the following Chain Effect when striking first at the start of battle: Grants all party members Repel Magic (Almighty) for one attack, places all enemies in a state of Gloom, and applies 3 counts of Decay on them. Grants the party an additional Press Turn Icon. Activates the following Chain Effect when a party member downs an enemy or reflects an Almighty skill: Applies 3 counts of Decay on all enemies, then inflicts Fire damage (Mag, P80) three times (Total: 240) on them. Furthermore, inflicts Fire damage (Mag, P80) twice (Total: 160) on enemies inflicted with Gloom Enemies downed by this skill will not be able to revive. While the skill holder is alive, all enemies: +40% to damage received.Flame Typhoon Inflicts Fire damage (Mag P100) on all enemies. Applies 4 counts of Decay on all enemies and places them in a state of Gloom. Activates the following effect when the attack is successful: Inflicts Fire damage (Mag, P90) four times (Total: 360) on all enemies. Grants all party members Repel Magic (Almighty) for one attack Enemies downed by this skill will not be able to revive. >ARAGAMI Maragibarion>PROTECTOR Auto-Taruka+>PSYCHIC Rakunda Chakra Activates the following Chain Effect at the start of the 1st turn: Casts Rakunda on all enemies. Activates the following Chain Effect when the skill holder is about to act: Restores 2 MP (2/turn)>ELEMENTALIST Null Ice[P1] Adds Null Mute. +20% to Fire damage. Reduces the MP cost of Flame Typhoon by 1 MP. [P2] +20% to own effect on Battle Speed. Activates the following Chain Effect when the skill holder dies: Revives all party members with 30% of Max HP. (Once per turn) [P3] +30% to Fire damage and Max HP.
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Anon07/07/26, 12:41No.2089610
SuezoST 160 MA 140 VI 264 AG 94 LU 172Hit SurvivorThe Singer Adds Phys Pierce. Adds Null Poison/Bind/Mortal. Spirit Chains Resistance (Suppression -1, Corrosion/Indignation -2) +100% to Hit rate, Max HP, and Critical hit rate. Survives with 3000 HP upon the first five killing blows. -70% to damage received. Activates the following Chain Effect at the start of own turn: Applies Decay Seal for two turns on all party members and grants them 5 counts of Fortify. Activates the following Chain Effect when the skill holder dies: Applies 5 counts of Decay on all enemies and inflicts Phys damage (Phys, P150) four times (Total: 600) on all enemies and restores 60% of Max HP to all party members afterward (Once per turn) While the skill holder is alive, all party members: -40% to damage received. All enemies: +40% to damage received.Order Crest: One Eye Inscribes 1 Order Crest: One Eye on self when a party member receives Physical/Magic/Fractional damage and 2 when an ally (excluding self) dies. When 2 Order Crests are inscribed, the following effect occurs: Grants 3 counts of Fortify on all party members and inflicts Phys damage (Phys, P60) four times (Total: 240) on all enemies. Afterwards, Order Crest: One Eye will fade. Damage dealt with this skill is based on 30% of the skill holder's Max HP. Enemies downed by this skill will not be able to revive
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Anon07/07/26, 13:00No.2089624
MocchiST 195 MA 69 VI 195 AG 216 LU 172Strike SurvivorYaezakura Adds Phys Pierce Adds Null Bind/Mortal Spirit Chains Resistance (Suppression -1, Intimidation/Indignation -2) +75% to Max HP and Phys hit rate +100% to Critical hit rate -60% to dmg received Skill holder survives with 1000 HP upon the first five killing blows Increases dmg by 20% and reduces dmg received by 10% for each count of Fortify applied on self The following Super Reaction occurs when their weak point is struck: Applies 1 count of Fortify Activates the following CE at the start of the 1st turn: Applies Decay Seal on self for two turns and grants five counts of Fortify Activates the following CE at the start of own turn: Applies Fortify Seal on all enemies for two turns(1/battle) Applies 3 counts of Decay on all enemies and places them in a state of Super Gloom(1 turn) Rolling Gatcho Applies Phys dmg (Phys, P100) on a single enemy while reducing Phys Attribute Affinity by 3 levels for 1 turn Activates the following effect when the attack is successful: Applies 3 counts of Fortify to self Inflicts Phys dmg (Phys, P90) six times (Total:540) on a single enemy Additionally, activates the following CE afterwards: Inflicts Phys dmg (Phys, P40) three times (Total:120) on single enemy and grants the party additional PT (1/turn) Enemies downed by this skill will not be able to revive>ARAGAMI Cleaving Aura>PROTECTOR Auto-Sukuka+>PSYCHIC Sukunda Chakra activates following CE at the start of 1st turn: Casts Sukunda on all enemies Activates following CE when the skill holder is about to act: Restores 2 MP. (2/turn)>ELEMENTALIST Null Fire[P1] Null Mute/Charm. +20% to Phys dmg Reduces the MP cost of Rolling Gatcho by 1MP [P2] [Battle Start Effect] Skill holder enters a state of Might/Charge. Activates the following CE when an enemy revives or activates Recurrence: Applies Fortify Seal on all enemies for one turn (1/turn) [P3] +30% to Max HP and Phys dmg
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Anon07/07/26, 13:01No.2089625
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Anon07/07/26, 13:40No.2089685
At least I'm keeping my gems.
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Anon07/08/26, 05:48No.2090932
>maintenance starts before event ends >cucked out of rewards REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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Anon07/08/26, 09:05No.2091248
Sega you fuckers fix your kusoge I want the files
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Anon07/08/26, 09:58No.2091347
>desire sensor is real I really dont give a shit about this collab, how dare you waste my luck like that...
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Anon07/09/26, 17:37No.2094202
Reaching level 65 took way too long, anyone else has managed to get there?
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Anon07/10/26, 03:19No.2094822
Hey lads, divegrass anon here. Just a reminder that the 4cc Summer Cup starts for us this friday, Alice will be there and times are in [/vmg/thread/1965011#p2089218] >what happened last time We had our good roll and WON the spring cup, the vods for those matches are in https://pastebin.com/nr9ujDMN Thanks for the support.
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Anon07/10/26, 11:35No.2095228
>no gaboo
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Anon07/11/26, 00:20No.2096201
suezo should be in the vile category
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Anon07/11/26, 07:33No.2096533
anyone know where the missing hidden room is?
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Anon07/16/26, 22:35No.2105149
Question Is dagda still mando?I have an account with Nyx,dagda, collab bird, abdiel while my other is p1 collab bird, abdiel, nyx, azhi, and a blue skeletor with yellow lines on the head.Asking which is better because it feels like everyone in PVP just kinda womps me even in bronze with my second so i made an alt to see if what i get. that ailment really blows me away and dagda keep healing too.i don't know how pvp works anymore since i just returned
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Anon07/17/26, 09:05No.2105691
New stream announced
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Anon07/19/26, 13:27No.2108963
https://www.youtube.com/watch?v=HcKyzD9-jPo
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Anon07/21/26, 11:10No.2111021
STREAM STARTED
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Anon07/21/26, 11:44No.2111047
>new pve area: Moon Sector 15 demons across 3 teams challenge a boss and the score resulted from these battles are ranked against other player's teams 3 difficulties: normal, hard, and maniac
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Anon07/21/26, 11:52No.2111058
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Anon07/21/26, 11:54No.2111061
area exclusive brand: heart
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Anon07/21/26, 11:59No.2111066
effects
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Anon07/21/26, 12:06No.2111074
>Train and assemble a team to participate in the new mode!>Engage in Moon Sector battles and obtain valuable rewards at high ranks!Obtain Surpass Stones to allow lesser used demons to shine!----------------------------------------------------------->Train and assemble a team to participate in the new mode!>Engage in Moon Sector battles and obtain valuable rewards at high ranks!>Collect Echo Brand: Heart to bolster your demons further!>Use these to your advantage in all modes!
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Anon07/21/26, 12:09No.2111078
queen frost will be buffedArioch will be available in multi fusiona number of demons will receive the new awakening type
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Anon07/21/26, 12:19No.2111090
improved passive >null mortal and ice pierce >spirit chain resist (seal 1, intimidate 2) >grants 1 extra press turn (1/turn) >when phys attack is reflected: damage dealt by self increased by 30%, incoming critical damage is reduced by 50%, and damage taken is reduced by 30%new awakening skill: Ice Crown >gains null phys >MAG, VIT, and LUC increased by 15 moon sector exclusive effect: >survival effect: allies take 25% less damage >when allies deal damage they do not consume their press turn (1/turn) >when multiples of this type of skill is included in the team the effect will not stack >linked effect: whenever an ally passes: heals team by 15% (2/turn)
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Anon07/21/26, 12:20No.2111093
new demon
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Anon07/21/26, 12:21No.2111094
>namaah >qadistu race so they'll drop the others each month like the god balls booooo
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Anon07/21/26, 12:21No.2111095
Its the puta
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Anon07/21/26, 12:22No.2111098
>they're advertising vengeance
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Anon07/21/26, 12:24No.2111100
new battle effect: Laceration >demons can't increase order crest when lacerated >demons with the laceration effect on them receive 30% more damage for each count of laceration up to 150% damage
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Anon07/21/26, 12:45No.2111123
joyful sorceress >all allies start battle with 5 counts of fortify >max HP increased by 100% >upon death survives with 3000 hp 5 times >damage dealt to enemies with the laceration effect increased by 70%, damage received from enemy with laceration effect is reduced by 70%, and demons with the laceration effect will not be able to generate extra press turns >when attacking second: reduces enemy press turns by 1 (max 2) >when attacked by super reaction: grants 2 counts of fortify and inflict charm and mute on attacker with 80% chance >survival effect: allies take 40% less damage>order crest: Joy >at start of turn 4 order crest: Joy are inscribed, 2 more are inscribed each time an ally dies, when 4 are inscibed all enemies are inflicted by laceration with an 80% of being charmed as well, and all allies are healed by 60% >all enemies are afflicted by 1 count of void spirit chain (1/battle) then order crest: joy releasedDesire (30% of hp) >dark type damage with 150 power on single enemy >reduces dark affinity by 3 (1 turn) >inflicts 1 count of laceration on target enemy >on successful attack: deal dark type damage on target enemy 4 times with 80% chance to charm >increases press turn by 1(1/turn) >inflicts 1 count of void spirit chain on single enemy >deals dark type damage on enemy afflicted by void spirit chain 3 times (1/turn) damage caused by this skill is calculated from magic attack power, enemies downed by this skill won't revive have to half ass this translation as i have an appointment in 30 minutes
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Anon07/21/26, 13:38No.2111166
The official info is up.
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Anon07/21/26, 13:41No.2111170
Don't forget to claim your July freebies from the store: https://d2megatenen-store.sega.com/
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Anon07/21/26, 19:30No.2111507
The one time the free files grace me with something good(Suezo) he gets massacred the very next banner
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Anon07/22/26, 07:37No.2112093
>update game >Launch it >A google game popup welcomes me What the fuck? Also the servers are getting hammered by people who want Naamah (me included), it's impossible to do anything.
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Anon07/22/26, 08:01No.2112113
>sudden maintenance AAAAAIIIIIIEEEEE
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Anon07/22/26, 09:36No.2112214
>eternal loading LET ME PLAY!!!
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Anon07/22/26, 10:01No.2112244
What's up with the font change? Looks worse.
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Anon07/22/26, 10:06No.2112246
>Connection error. >Please wait and try again. >Pop-up #213123789471478914 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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Anon07/22/26, 10:10No.2112248
There's 20 free ikusa waiting for me and I cant even claim them since the servers are fucked.
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Anon07/22/26, 10:14No.2112251
https://www.youtube.com/watch?v=zbf1-i7JKAY
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Anon07/22/26, 10:50No.2112280
WTF
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Anon07/22/26, 12:20No.2112351
damn, moon sector got hands
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Anon07/22/26, 21:26No.2113075
I'm getting filtered by Moon Sector on hard, holy shit. And I barely cleared normal with 15 demons.
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Anon07/23/26, 00:31No.2113429
how dogshit is my newish compared to just rerolling for dagda and the new demon? The only thing I feel I'll miss is malice Ongyo
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Anon07/23/26, 05:46No.2113679
>had to actually hit pity since ever fuck my ass, she's hella sexy though, but wasting 27,500 gems for a P0 feels like shit
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Anon07/24/26, 20:08No.2115761
>use chat >invalid text REEEEEEEEEE
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Anon07/25/26, 10:31No.2116631
There's a survey you can answer for Dx2 but it require a Sega account so fuck that: https://d2-megaten-l.sega.com/en/sp/news/detail/104001.htmlAlso it seems that they want you to log in into the google play shit (I don't): https://d2-megaten-l.sega.com/en/sp/news/detail/104056.html
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Anon07/27/26, 13:03No.2120520
Is any of these good? or should I pick whoever I like?
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Anon07/28/26, 12:06No.2122776
>Enhancement Highlights>Housing the new Order Crest "Ferocity", Tyrant Arioch descends as the definitive slow-team endurance demon! >Supported by a massive barrage of "100% Bulwark, Fortify, Tarukaja+, and Rakukaja+", he possesses overwhelming toughness that completely neutralizes the enemy's fierce onslaught! >The Order Crest "Ferocity" grants him Charge and Might while deploying buffs and Bulwark for all allies! Realizing the ultimate win condition of "soaking hits and punishing to kill"! >Combining multiple layers of defense with a malice-filled counterattack, he builds an impregnable domain in the second-strike meta as an absolute top-tier pick!
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Anon07/29/26, 07:31No.2124009
>00:43:42 to auto clear moon sector on maniac >at least got S-rank (721) I'm not going to complain about free resources, but RIP newbies.
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Anon07/29/26, 08:27No.2124100
worth changing cleo's brands to sick and giving her a sick heart?
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Anon07/29/26, 13:27No.2124392
huh, looks like they updated the fusion calculator
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Anon07/30/26, 20:07No.2125821
Doing HP Underside before the monthly reset and is it me or Burning Area is super difficult this month? Even the monthly genome that is supposed to help does jackshit starting at level 100.
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Anon08/01/26, 06:54No.2127247
Chernobog changes; awaken skills are all the same: >Innate: Deadly Poison (+30% damage to poisoned enemies) Same >Innate: Hades Blast (120-141 phys damage to all enemies, physical) Same >Innate: Fog of Death (When an enemy becomes weak, cast sukunda + inflict poison with 100% chance) Fog of Death (When an enemy becomes weak, cast sukunda + inflict poison and bind with 100% chance, +20% phys damage)Panels, step bonuses unchanged: >P1 | +150 HP | +5% hit rate +30% hit rate -1 to MP for Phys skills Chain Effect when using a phys skill: 4-6 x 55 phys damage with 30% chance to Poison+Bind+Weak on random enemies >P2 | +50 Phys ATK | +10% ailment chance +20% to max HP +30% phys damage and ailment chance -10% damage received per ailment on the attacker Chain Effect when an enemy gets an ailment: cast tarunda and rakunda >P3 | +150 HP | Chain effect after Fog of Death: +15% to inflict Bind on all enemies +30% phys damage Chain Effect after Fog of Death: +30% to inflict Bind on all enemies No Press Turn consumed when inflicting damage, except in demo (1x per turn) >New: P4 | +150 HP Null Mortal +25% to max HP All enemies with ailments receive +30% damage while Cherno is alive >New: P5 | +150 HP +25 to strength and luck All party members deal +30% random-target damage and +30% hit rate while Cherno is alive Chain Effect when party member hits a weak point: Puts whole party in a state of Might (2x per turn)
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Anon08/01/26, 07:31No.2127276
Arioch; not mentioned = not changed: >King of Vengeance (Phys Pierce + 1x per battle: Chain Effect at start of enemy turn: 3000 HP bulwark on self & evade mortal 1 turn + Chain Effect at the end: 20% max HP fractional damage (^1000) on all enemies, then gain Might+Charge) Phys Pierce / Null Bind & Mute / Spirit Chain Resist, Indignation & Corrosion: 2 +75% max HP +70% hit rate +100% crit rate -50% damage received 3 counts of Fortify at start of battle Chain Effect at start of enemy turn: 100% HP bulwark & Evade Mortal, 1 turn Chain Effect at end: 50% max HP fractional damage (^5000) on all enemies, then gain Might+Charge Chain Effect when enemy uses Chain or Active Skill: Fortify+4 to whole party, 2x per battle While alive: +30% to all damage & crit damage, -30% damage received for party members with bulwark Order Crest: Ferocity (+1 at start of enemy turn or they add a Press Turn. After 1: gain Might+Charge, 100% HP bulwark for party, casts tarukaja+ & rakukaja+, 1 turn) >Lionfall (deal 120-144 phys damage based on 30% of self max HP, with 50% crit chance on all enemies, ignore death prevention skills) Lionfall (deal 200-240 phys damage based on 30% of self max HP, ignore death prevention skills + Chain Effect if no miss/block: 2x decay on all enemies, cast rakunda+ (1 turn), then deal 200-240 damage, same type)Panels, step bonuses unchanged: >P1 | +250 HP | +20% hit rate and max HP +30% max HP & hit rate -1 MP for Lionfall Chain Effect after Lionfall: +1 Press Turn Icon 1x per turn >P2 | +100 Phys ATK | +20% max HP, -30% damage while having a Bulwark +30% max HP -40% damage received while having a Bulwark Endure 3 times with 1000 HP Chain Effect when gaining bulwark: Heal party 20% HP >P3 | +250 HP | +20% max HP and phys damage +40% max HP & phys damage Chain Effect when downed: Revives whole party with 100% HP and Tetraja >New: P4 | +250 HP +40% damage dealt +30% hit rate Chain Effect when gaining bulwark: deal 2x100 phys damage based 30% self max HP
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Anon08/03/26, 10:01No.2129664
8.5 Year Anniversary Special Program Grand Appreciation Festival Part 2 8/4/2026 (Tue) 4:00 PDT https://youtu.be/lrNs332_fLU
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Anon08/04/26, 07:52No.2130408
advanced challenge winning team
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Anon08/04/26, 11:10No.2130565
there are 494 demons in Dx2! 17 people have 100% their compendium 901 have over 90% 13273 have over 75%
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Anon08/04/26, 11:13No.2130568
latest democ rankings
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Anon08/04/26, 11:14No.2130570
bonus area rankings
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Anon08/04/26, 11:27No.2130577
Login bonus during the period>Total 8,500,000 magnetite >3 Kasane no Magatama >8.5th Anniversary Special Selector >and more as gifts!
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Anon08/04/26, 11:29No.2130579
Zeus, Astaroth, and Elohim in the line up up to 200 summons! 20 free pulls every day
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Anon08/04/26, 11:31No.2130580
limited time nyarlathotep fragment summon from duel rewards! >bronze 150 >silver 200 >gold 250 >diamond 350 >master 400 >legend 600
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Anon08/04/26, 11:45No.2130588
NEW DEMON
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Anon08/04/26, 11:47No.2130589
>only one of these will receive buffs gay
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Anon08/04/26, 11:59No.2130602
The Vengeful Priestess (Passive) Gains immunity to electric shock penetration, binding, charm, magic sealing, and instant death. Spirit chain resistance: "Seal 1, Intimidation/Rage 2". Battle speed, maximum HP, damage dealt, and accuracy are increased by 75%. Critical hit rate increased by 100%. Upon death, survives 9 times with 500 HP. At the start of turn 1, linked effect: Inflicts Charm and Weakness on all enemies with a base probability of 80%. When an enemy is afflicted with a status ailment, and upon the user's death, linked effect: Deals 4 hits of Electric-type striking damage to all enemies with a power of 120 (total 480). When an ally increases the Press Turn icon, and when an enemy takes laceration damage, linked effect: "Deals Electric-type striking damage with a power of 150 to the enemy with the lowest current HP. Furthermore, a linked flurry of attacks is performed, activating an additional time equal to the highest laceration count among all enemies."Survival effect: "All enemies take 40% more damage and their healing from healing skills is reduced by 100%." Demons downed by this skill will be unable to revive.Raging Curse Deals electric-type striking damage to a single enemy with a power of 50, inflicting 3 counts of laceration and 2 counts of Corrosive Spirit Chain on the hit enemy. Upon successful attack, the following linked effects occur: Deals electric-type striking damage to a single enemy with a power of 400. Removes the barrier status of all enemies and has an 80% base probability of inflicting Charm and Weakness. Grants yourself 5 counts of Enhancement and restores 50% of your HP. Recovers all of your Spirit Chain statuses by 1 count and increases the Press Turn icon of all allies by 1 (once per turn). Demons downed by this skill will be unable to revive.
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Anon08/04/26, 12:08No.2130605
New Awakening Skill (Blessing) Hidden spiritual power Passive The impact on battle speed has increased by 15%. When it is your turn to act, trigger the following effect: Restore 2 MP to yourself (twice per turn). When killed, triggers the linked effect: Give random ally 5 counts of fortify.>P1 HP+250 The chance of inflicting ailments is increased by 20%. Accuracy is increased by 20%. Damage dealt by electric-type attacks is increased by 20%. The MP cost of Raging Curse is reduced by 1. >P2 Physical attack +100 The effect on battle speed is increased by 20%. When an enemy enters the Spirit Chain state, triggers the following effect: Deals electric-type striking damage with a power of 150 to the enemy with the lowest current HP. (Demons downed by this skill will be unable to revive.) Survival effect: All allies deal 30% more damage. >P3 BS+20% Damage dealt with electric attacks is increased by 30%. Maximum HP is increased by 30%. When Raging Curse is activated, triggers the following effect: For 1 turn, the attack, defense, evasion, and accuracy of all allies are increased by 20% each.
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Anon08/04/26, 14:07No.2130695
Aniel buffsGod's Grace Adds Elec/Light Pierce Spirit Chains Res (Suppr-1, Corros/Indig-2) +75% Max HP; +40% Elec/Light dmg Battle start: Gain Bulwark=100% Max HP for 1 turn CE when party member gains 2+ Decay: All allies +4 Fortify, Zenith, and heals 40% CE when Enemy gains 2+ Fortify: All enemies +1 Decay, inflict charm/bind with 80% chance, heal all allies 40% SR when HP is less than 80% and takes dmg: restores 30% hp (6/battle) While alive: Divine/Herald allies take -60% dmg, deal +60% dmg CE when 3+ Divine/Herald demons alive in party: Start of enemy turn: All allies recover 2 MP, repel 1 mag atk incl Almighty (1T), Luster Candy+ (1T)Glorious Bolt Elec (mag p300) dmg with BP & Remnants on single enemy On successful hit: All allies recover 2 MP, repel 1 mag atk incl Almighty (1T) inflicts Elec (mag p50) 4 times (tot p200), inflicts Mute with 80% chance on all enemiesP1 Null Mortal -50% Elec/Light dmg received While in a state of repel Mag: -50% dmg received CE when enemy enters Good Status: applies 1 count of Fortify on allies, heal 20%P2 Survives first 5 killing blows with 1000 HP CE at start of 1st turn: All allies repel 1 mag atk incl Almighty (1T) While alive: Allies -30% dmg received; enemies +30% dmg receivedP3 +30% Elec/Light dmg While alive: Allies take -40% dmg while in a state of Repel Mag CE when ally (not self) dies: all Allies +5 Fortify, heal 100% (2/turn)P4 +20 Ma&Vi +75% Max HP CE when enemy strikes first: inflicts elec dmg (mag p150) with BP on all enemies, and makes them lose 2 MP; and grants allies Bulwark=100% HP (1T), and decreases enemy PT Icons by 1 (Max 2) CE when enemy is about to act: Skill holder gains 2 Fortify, and heals 30% (2/turn)
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Anon08/04/26, 16:15No.2130772
someday my fluffy bdsm wife will get her panel 4 buff....
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Anon08/05/26, 07:10No.2131647
banners out
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Anon08/05/26, 19:52No.2132226
Anon is it just me or Dx2 wiki is not functioning correctly? I was looking at the Aura Gate 2 maps there and the site is not working.
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Anon08/10/26, 08:20No.2136839
My wife Mermaid finally came home! It seems that I will have to try a little harder on AG0 now... Only got her unique passive at level 1 sadly but it's better than nothing.
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Anon08/10/26, 21:19No.2137257
ooh, lucky
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Anon08/13/26, 09:21No.2139870
uh, moon sector seems easier this time
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Anon08/13/26, 14:01No.2140020
I just realized why they used Loup-Garou last time, he and Tsukyomi (this months boss) are moon related and the mode is called moon sector
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Anon08/18/26, 08:12No.2145778
Khonsu is the next demon
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Anon08/18/26, 08:25No.2145792
>no stream >"yeah its green guy happy anniversary fuckheads" lol lmao
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Anon08/20/26, 20:27No.2149551
>just noticed they removed the skills from the rainbow droplet enchange uh, okay. why?
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Anon08/25/26, 10:50No.2156535
Malice Shiva buffs. AG0 is getting Demoneeho once again, this mode is basically forsaken.
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Anon08/28/26, 14:49No.2161454
girlies get it done
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Anon08/29/26, 05:58No.2162412
ATLUS MEGATEN SURVEY https://enq.sega.jp/orca/XA19533719
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Anon08/31/26, 06:07No.2164952
ENISHI MATSURI BANNER https://d2-megaten-l.sega.com/en/news/detail/104276.html
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Anon09/01/26, 11:36No.2166305
>hey guys look how amazing this basic QoL change is! please clap
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Anon09/01/26, 12:13No.2166372
buffs >Feng Huang Mag, Spd, and Lu increased by 30 phys immunity Damage dealt by fire-type attacks is increased by 30% Ev rate increased by 30% The impact on battle speed has increased by 50%. When an ally dodges an attack, the linked effect "Restores 50% of all allies' HP and increases their atk, def, acc, and ev by 20% for 1 turn.">Arianrhod Str, spd, and sta increase by 30 immunity to curse Maximum HP increased by 50% Phys dmg dealt increased by 30% Crit hit damage is increased by 50% Starting effect: "enter a state of charge and 5 stacks of fortofy" When an ally uses a random attack, the linked effect is triggered: "Deal physical damage with a power of 25 to a random enemy 2 to 5 times.">Horus Mag, Ag, and Vit +30. Dark immunity Damage dealt with Light skills +30%. Recovery skill healing +50%. Effect on Battle Speed +50%. At the start of your turn, Chain Effect: Recovers 30% HP for all allies, restores 1 MP, and puts allies into a state of zenith for 1 turn. Survival Effect: "All allies deal 20% more damage while in a state of zenith.">Gui Xian Mag, Spd, and Lu are increased by 30 immune to fire Max HP increased by 50%. Dmg dealt by ice-type attacks is increased by 30% Dmg dealt when exploiting a weakness is increased by 50% Recover 100% of HP when moving between waves When hitting a weakness, the linked effect "Increase Press Turn icon by 1. (Once per turn)" is activated Survival effect: "All allies deal 20% more damage when hitting a weakness.">unicorn Mag, vit, and Lu increase by 30 immune to electricity Maximum HP increased by 50% Damage dealt by Force attacks is increased by 30% The natural recovery rate from status ailments is increased by 30%. When an ally is afflicted with a status ailment, Linked effect: "Put ally with the highest mag attack into a state of concentrate" Survival effect: "All allies deal 20% more damage when hitting a weakness."
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Anon09/01/26, 12:24No.2166405
>Apis "Str, Vit, and lu increase by 30." immune to curse Max HP increased by 50% Damage dealt by physical and Light attacks increased by 30%. When ally reflects an attack, the linked effect "Deals physical damage to all enemies three times with a power of 70 (total 210)." Survival effect: "When all allies are in a good status, damage dealt is increased by 30%, and the damage received by all is reduced by 30%.">Baihu Str, Vit, and lu increase by 30." Immune to Force Maximum HP increased by 50%. "Damage dealt by electric attacks is increased by 30%." "When the enemy's Press Turn icon decreases, a linked effect occurs: "Grants itself an Fortify and Charge, then deals Electric damage to random enemies 2–7 times, power 45.">Ares Str, Vit, and Luck +30 Null Force Max HP +50% Physical damage dealt +30% Start-of-Battle Effect: enters a state of Zenith, Charge, and Critical for 2 turns. Survival Effect: While allies are in Zenith and their phys damage and Critical damage increase by 30%.>Arahabaki Mag, Spd, and Lu +30 Null Physical Max HP +75% Almighty damage dealt +30% When entering own turn and the enemy's turn end, activates Chain Effect: "Deals Almighty Magic damage to a random enemy 1–4 times,(total power 150)." Reduces the target's MP by 1 Survival Effect: Damage received by all allies from hitting weakness is reduced by 30%.
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Anon09/01/26, 12:47No.2166464
Hiroko HP: 1441 Mag: 150 Speed: 94 Strength: 150 Vitality: 228 Luck: 140>Compassionate Gaze Gains Pierce Immunity, Physical, Force, Light, Charm, magic seal, and mortal. Spirit Chain Resistance: Seal 1, Corrosion & Rage 2. Max HP +100% and damage received -70%. When taking damage, activates Super Reaction: “Recover 30% of own HP.” When killed, Endures 5 times with 300 HP each time. At battle start: "For 1 turn, the user gains the status of Decay Seal and a bulwark equivalent to 100% HP" When battle begins with the enemy having first turn: "Seals the enemy with the highest ATK for 3 turns." (twice per battle) “Reduce the enemy's Press Turn Icons by 1. (Maximum 2 times.) At the start of own turn: “Increase Press Turn Icons by 1.” When an ally dies: "remove revive seal and Revive all allies with 100% HP, inflict Reduced Instant Death for 1 turn, and grant a barrier equal to 100% of their HP.” (Once per battle.)>Summon: Amaterasu Light attack (mag, 100) on single enemy, and removes fortify. Upon successful attack, the following linked effects occur: "Remove revive seal from all allies, grant them 5 counts of fortify, and grants Luster Candy+ for 1 turn." "Resurrect a random dead ally with 30% HP." "Restore all Spirit Chains of allies by 1 count each (once per turn)." attack power of this skill is based on 30% of your max HP.>Summon: Oberon Force attack (mag, Power 100) on single enemy and inflicts laceration for 1 count. Upon successful attack, the following linked effects occur: "Inflicts Corrosion and Intimidation Spirit Chains on all enemies for 2 counts." "Deals Force magic damage to a single enemy 3 times with a power of 80 (total 240)." "Deals 100 power force magic damage to any enemy with Spirit Chains" attack power of this skill is based on 30% of your max HP, and if it kills an enemy, that enemy cannot be revived.
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Anon09/01/26, 13:04No.2166492
Aleph HP: 1333 Magic: 6 Speed: 205 Strength: 205 Vitality: 205 Luck: 150Colosseum warrior Gain immunity to fire penetration, binding, and mortal. Spirit Chain Resistance "Seal 1" Damage dealt and accuracy increased by 75%. Maximum HP and 50% to own effect on Battle Speed. Critical hit rate is increased by a 100% increase.Upon death, endures 9 times with 1 HP. Starting effect: "Puts self into a state of charge." "When an enemy revives, their HP is limited to 1. At the start of your turn, a linked effect occurs: "Increase the number of Press Turn icons by 1." "Linked effect upon your turn and death: "Return to your original state and recover 3 MP. (Twice per turn)" When an enemy dies, a linked effect is activated: "For 1 turn, the enemy with the highest current HP is affected by the fortify Seal status and a 5-count Decay debuff. The enemy with the lowest current HP is then affected by three hits of fire damage with a power of 30 (Phys, total 240)." When an enemy revives or reverts, a linked effect is activated: "inflict Fire damage (phys, power 200) to all enemies." Survival effect: "All enemies take 40% more damage." Damage from this skill depends on physical defense and ignores counterattack effects.Summon: Nadja revives single ally with remnants. has a linked effect: "Restores 50% of all allies HP, grants 2 counts of Fortify, removes all status ailments, and grants the Tarukaja+ status for 1 turn."Summon: Hinokagutsuchi Deal Fire damage to 1 enemy (phys, Power 100) Inflicts Fortify Seal and 5-counts of Decay for 1 turn. When attacking: “For 1 turn, apply Fortify Seal to all enemies and deal Fire damage to all enemies (Phys, Power 480.)" Also has a separate passive-triggered attack: 2× Fire damage to all enemies (Phys, Power 80) (160 total), (once per turn.) Damage from this skill depends on Physical DEF and ignores Counter effects.
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Anon09/01/26, 13:22No.2166507
whelp, they removed fortify meta
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Anon09/01/26, 17:19No.2166802
Popularity poll results part 1
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Anon09/01/26, 20:55No.2167065
>Magic: 6 i mean yeah but also holy kek
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Anon09/02/26, 10:13No.2168471
>get arianrhod surpass stone >already had one for underside >neat >can't use for common archetypes WTF is this bullshit?!?!
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Anon09/02/26, 14:42No.2168676
>smt2 collab WHERE THE FUCK ARE HER BUFFS FATLUS
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Anon09/02/26, 22:57No.2169065
new moon sector is easier than the last. you can finish with choice file demons loup-garou was indeed a "we don't know what we're doing but there it goes" moment, uh
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Anon09/03/26, 23:07No.2170145
Welp, fought my first Hiroko in arena. Hiroko + Amanozako is absolutely disgusting.
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Anon09/04/26, 16:12No.2171060
Every defence team: >Hiroko constantly revives if you don't wipe the whole team and has 5 endures >Khonsu puts 3 levels of intimidation, has 5 endures, and makes you lose even more press turns if you don't wipe the whole team >mandatory Amanazako and Naamah >nobody uses Asahi or Dagda anymore >my flynn when
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Anon09/04/26, 21:15No.2171303
>Shaddai is slowly overtaking Dagda.
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Anon09/05/26, 01:45No.2171525
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - >- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -DON'T FORGET TO DO DEMOCALYPSE !!!>- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Anon09/15/26, 18:55No.2184909
amun-ra is next
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Anon09/16/26, 04:32No.2185708
Don't forget to pick up your free 100x Gems and 200x Curiosity Picks for September, if you haven't already: https://d2megatenen-store.sega.com/