2b2t is a dead world. A museum. It operates purely on curated myth, but there is no one actually playing it.
2b2t is largely spectated on, on YouTube, but not played - that’s why you see millions of views on Fit’s videos, but no actual players online on 2b2t. The pool of people who actually play 2b2t is tiny. The vast majority of the “2b2t story” you see is via carefully crafted myth-making on YouTube.
This makes the reality of 2b2t very rigid, boring and unchanging because everything goes towards supporting these crafted and monetised “myths”- that’s a huge lack of creative and participatory freedom for a sandbox game.
On 2b2t, you need to ask permission before you can enter the 2b myth making money machine, and you’ll be rejected if you’re “new”, don’t know the right people, or don’t show the proper difference to the power structure. Extremely hierarchical and rigid stuff.
P-anarchy, on the other hand, is actually a living world, with players that are actually evolving it organically on the map. No stage management. No fake myths. The story is actually unfolding on p-anarchy, and not in offline FitMC maps filmed with casts of bots.
The problem with 2b2t’s very unique and unrepeatable business model (listen up a Qbasty and JJ) is that it is geared entirely to the “spectator crowd” on YouTube who don’t actually play the server. This creates this utterly bizarre world where the majority of the 2b2t videos you see online are actually filmed on offline world downloads (so they can create all those bot scenes with players running around, simulating busy-ness).
2b2t is a great story… But it’s not real. And it’s expensive if you believe it (20 usd per month + items).