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Anonymous10/20/26, 10:55No.585098005/lgg/ - Linux Games General
Previous thread: >>584422079 [/vg/thread/584422079#p584422079]
Joyous edition
>Commercial games for GNU/Linux
https://store.steampowered.com/search?category1=998&os=linux
https://itch.io/games/platform-linux
https://gog.com/en/games?systems=linux
https://humblebundle.com/store/search?platform=linux&drm=download
https://zoom-platform.com/search/any/any/any/any/any/linux/any/any
https://gamejolt.com/games?os=linux
https://fireflowergames.com/products?search[platform][]=92
>Libre games, source ports
https://thegamingemporium.com/categories/decompilations-recompilations/
https://libregamewiki.org/
https://osgameclones.com/
>Generic game launchers
https://github.com/bottlesdevs/Bottles
https://github.com/lutris/lutris
https://github.com/Faugus/faugus-launcher
>Unofficial platform-specific launchers (*=CLI only)
GOG*: https://github.com/Sude-/lgogdownloader
GOG: https://github.com/sharkwouter/minigalaxy
EGS*: https://github.com/legendary-gl/legendary
EGS: https://github.com/RareDevs/Rare
Amazon*: https://github.com/imLinguin/nile
EGS/GOG/Amazon: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher
>Steam Play compatibility tools
https://github.com/ValveSoftware/Proton
https://github.com/GloriousEggroll/proton-ge-custom
https://github.com/sonic2kk/steamtinkerlaunch
https://github.com/dreamer/boxtron
https://github.com/dreamer/roberta
https://codeberg.org/luxtorpeda/luxtorpeda
>Other things
https://github.com/DavidoTek/ProtonUp-Qt
https://github.com/ValveSoftware/gamescope
https://github.com/flightlessmango/MangoHud
https://gitlab.com/Infernio/libstrangle
https://git.dec05eba.com/gpu-screen-recorder/about/
https://gitlab.com/Sneed_Feeder/webm_script
https://github.com/Ishidawg/LeShade
https://github.com/Kron4ek/Conty
https://github.com/korcankaraokcu/PINCE
https://github.com/mtkennerly/ludusavi
https://github.com/AntiMicroX/antimicrox
https://github.com/SulfurNitride/Fluorine-Manager
https://github.com/ChrisDKN/Amethyst-Mod-Manager
https://github.com/ilya-zlobintsev/LACT

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Replies
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Anon10/20/26, 11:41No.585101117
Why did the other thread die?
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Anon10/20/26, 12:16No.585103873
Linux 7.3 gang, are we ready?
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Anon10/20/26, 12:26No.585104676
So Bloodborne, should I use shadps4 or the new thing if I don’t care about online
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Anon10/20/26, 12:31No.585105053
https://kde.org/announcements/changelogs/plasma/6/6.8.0-6.8.1/
>that KWin changelog
lmao
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Anon10/20/26, 13:15No.585108348
Is Endless Sky actively discussed in here? Or is there a better suited general for it?
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Anon10/20/26, 13:41No.585110284
>attempt to enable color pipelines in KDE by default number #.....
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Anon10/20/26, 13:43No.585110421
https://github.com/codepdbh/nfsu2-recompiled
>windows only (android don't count)
fuck my nigger life...
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Anon10/20/26, 15:42No.585120216
dinner:
diced pork
broccoli
carrots
a whole onion
5-6 cloves of garlic
3 red chilis
sriracha sauce and honey
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Anon10/20/26, 16:44No.585126220
Rejoice RDNA2 users, FSR 4.1.1 is available right now.
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Anon10/20/26, 16:50No.585126768
As long you have the resource, by holding block, you autoparry with the shield.
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Anon10/20/26, 20:06No.585146218
Super Tux Kart was decomped and proted to Linux!
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Anon10/20/26, 23:04No.585164393
Back to page 10 = back to square 1
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Anon10/20/26, 23:29No.585166635
slam tank demo is out, it's a hack 'n slash game where you play as a tank. Lets see if it's fun.
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Anon10/21/26, 22:46No.585176890
we back
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Anon10/21/26, 23:13No.585180102
I was productive during the outage, finished my 2nd Bloodborne run.
The game really suffers from build varieties, all the cool shit you get late in the game.
Now back to grinding in Jack's game.
And Plasma 6.8.1 is out.
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Anon10/21/26, 23:48No.585183927
What does it mean to process a shader before I launch a game on steam? Aren't shaders applied in real-time as I'm running the game?
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Anon10/21/26, 23:56No.585184742
This robussy game is a waste of potential. They decided to go for roguelite goyslop.

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Anon10/22/26, 01:31No.585194794
A (maybe unanswerable) question: I have two separate nvme drives in which I install my games. I want a single directory to contain games from both drives without having to link all my games' folders inside the single directory. Is this possible? My intuition says no, because how would the filesystem know in which drive each game is, but maybe there is some magic that fixes it.
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Anon10/22/26, 03:17No.585204946
PHP is done for, lol
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Anon10/22/26, 04:36No.585210859
Is optiscaler functional with fsr4 without the need for the steam bought fsr scam?
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Anon10/22/26, 05:49No.585216019
>7.3.0 hit cachyos-v4
>but not v3
v3 bros... Why they're treating us like this?
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Anon10/22/26, 09:39No.585228516
6.8.1 fixed my smearing issue in mpv when using color efficiency but now a new problem was introduced, in full screen media stutters now, lmao
at least it happens on in mpv for now, youtube or using vlc is fine
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Anon10/22/26, 12:22No.585238410
>ACK!
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Anon10/22/26, 13:51No.585245103
After Bloodborne I got the itch to replay the souls series, starting with emulating DeS.
120fps is buggy, gonna have to suffer through it at 60, also I can't play the game using my dualshock 3, the sticks fucking suck compared to my gamesaar's cyclone 2.
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Anon10/22/26, 15:59No.585256274
>Warning: Kernel 7.3.0-2 has issues with amdgpu particularly causing black screen on AMD dGPUs
>Do you wish to continue?
Yes
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Anon10/22/26, 16:50No.585260947
@Nintendo @CIA @FBI @KGB

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Anon10/22/26, 18:35No.585271669
Why can't fucking AI sloppers learn how to use build systems and instructs AI to use it? I had to edit fucking Makefile to do what build system should usually do. Fuck.

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Anon10/22/26, 19:10No.585275159
Well, what can I say? All this trouble and performance is a complete ass. At some stutters mangohud reported that my GPU clock is 0 MHz, and I'm not sure if that was a bug.
And there are graphical artifacts as well...
There are some AI decomps where vibeslopper knows what he was doing, but this is definitely not one of these.
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Anon10/22/26, 20:14No.585281575
He was a big guy
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Anon10/22/26, 20:41No.585284236
https://github.com/Revivedx/SavageWindRecomp/commit/ad95614c2c90fc29f4a1ea40de38a70896666e15
>76 files changed +15249 -1213

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Anon10/22/26, 23:06No.585297706
I forgot how the retarded the upgrade system in this one is, you can downgrade but you lose all of the invested materials.
And now for proper upgrading I have to farm these fuckers that have 8% chance to drop the first upgrade material.
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Anon10/23/26, 02:13No.585312780
last minute bump
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Anon10/23/26, 03:47No.585320262
Decided to try out a woke game in the steam next fest. Here im a "guy" wearing shorts and hijab. There actually isn't a gender to choose from and not even body type, a female body is just an outfit. The game also has hearing aid accessory. The default character is a brown woman with tired lines.

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Anon10/23/26, 03:55No.585320932
>try to launch three different standalone stalker mods
>none of them work
Anyone with experience with standalone stalker mods on their distro before? Does this take more work than just using steam, or some other frontend, and selecting a proton version? Seems all had a different reason they didn't want to boot.
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Anon10/23/26, 04:54No.585325198
We have wind waker at home
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Anon10/23/26, 05:00No.585325561
Acts of blood combat is pretty cool. You can also kick items on the ground onto enemies, pickup weapons and finish them using the environment.
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Anon10/23/26, 06:32No.585330861
This game looks like a painting

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Anon10/23/26, 07:50No.585335070
https://bugs.winehq.org/show_bug.cgi?id=58731#c18
https://github.com/cloakedkeys/dgvoodoo-wine-fix
dgVoodoo2 has been intentionally sabotaging Linux. At this point, I'd be tempted to report his site and binaries as malicious since that triggers him.He obfuscates and adds malicious features like this that are obviously sketchy, then wonders why every AV flags it.
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Anon10/23/26, 08:31No.585336959
https://github.com/zorde23/Uncharted_Collection_PC
>SDL3, Vulkan, Clang, MSYS2
>ugh Windows only, sorry
I don't understand these vibesloppers. Wtf are they doing?
Also
>build script
day of rope is coming
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Anon10/23/26, 10:11No.585342136
Whoops
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Anon10/23/26, 11:54No.585348409
Not so fast
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Anon10/23/26, 12:23No.585350510
Lara is a tough girl
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Anon10/23/26, 15:07No.585364006
brump
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Anon10/23/26, 18:00No.585380315

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Anon10/23/26, 19:29No.585389845
linux gaming time
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Anon10/23/26, 19:40No.585390846
>you will use corpo approved kernel
>you will use tpm
>you will use secureboot
>just to play Fortnite
lmao
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Anon10/23/26, 19:40No.585390875
I don't know what to play...
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Anon10/23/26, 20:56No.585398504
Fuck.
The second map of Freedoom 1 on Extreme Carnage (Ultra-Violence equivalent) difficulty is actually pretty hard for an E1M2.

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Anon10/23/26, 23:16No.585411398
Is Tekken 6 recomp playable on Linux?
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Anon10/24/26, 01:44No.585423734
>each of the first six Tomb Raider games used to go on sale for $0.97 each
>remasters come out
>each of the original games is now $3.49 during sales
>the two remasters, three games each, are $5.99 each
>buying the original games is more expensive
I didn't hear anything that bad about the remasters, but damn. I can't have more than absolute zero confidence in a remaster that can't even compete with the original without being cheaper than it.
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Anon10/24/26, 01:45No.585423850
Oh right, I forgot to ask the relevant question.
Are there source ports of all the old Tomb Raider games? I remember seeing one for the first.
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Anon10/24/26, 03:06No.585429450
SteamOS 3.9.5 Stable is out now!
https://steamcommunity.com/app/1675200/announcements/
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Anon10/24/26, 07:15No.585445247
>trying color pipelines with KDE on 7.3.0
Maybe next kernel...

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Anon10/24/26, 07:26No.585445887
A slum girl playing by herself
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Anon10/24/26, 10:22No.585456258
>[NGXWrapper::Create] failed NVSDK_NGX_D3D11_Init.
Anyone know what this means? I tried looking it up but none of the supposed errors I found were what the problem was.
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Anon10/24/26, 12:39No.585467205
HDR will never not be a meme.
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Anon10/24/26, 14:26No.585475917

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Anon10/24/26, 14:27No.585476009
>run Dread X Collection's Carthanc
>performance is bad on my default LACT setting, which is lowest clocks, i.e. game has actual graphics
>hit keyboard shortcut to disable lowest clocks and enable custom fan curve
>fan immediately goes crazy
>check MangoHud
>200+ fps
>limit to 60 fps
>fan goes much quieter
Annoying. I never want any game (let alone some indie horror short) to run higher than the refresh rate, so I wish I could just apply a frame rate limit globally without even touching launch options. (Global MANGOHUD=1 isn't the answer, because that only works with Vulkan.)
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Anon10/24/26, 14:42No.585477169
gameplay
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Anon10/24/26, 16:22No.585485816
>still have to rely on optiscaler to use fsr 4.1.1 or 4.1.2 on Linux
step it up Valve or whoever is responsible for implementing it
A
Anon10/24/26, 16:41No.585487549
>buy more games than I'll ever have time to finish
>play free games
I was cursed with a tragic case of stupid.
Oh well. At least I found the chaingun.

A
Anon10/24/26, 16:54No.585488751
>there are 3 or 4 BotW decomps/recomps/whatever
>all of them run like shit
>Claude killed reverse engineering workflows
Lmao
This is over

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Anon10/24/26, 17:10No.585490338
Now this is gaming.

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Anon10/24/26, 17:12No.585490535
I do like the biohazard suit sprite. Cool helmet.

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Anon10/24/26, 17:49No.585494241
Even Touhou bosses were less unfair
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Anon10/24/26, 18:01No.585495481
Done with Sky Force Anniversary. Pretty good shmup, I'll give it 7/10.
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Anon10/24/26, 18:13No.585496632
I can't lie bros i'm really hating my life these days. I'm tired of this gay little apartment, i'm tired of the people here, there's no vidya that interests me and the internet is degrading every day. PC hardware is getting more and more expensive. I'm a NEET and have never worked.I just don't know what to do, i don't know how to live a life lol
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Anon10/24/26, 18:22No.585497474
It's not often that I see a game that is actually nothing but a walking simulator in the most literal sense. Dread X Collection's Rotgut is one. It's also a broken mess.
>walk to the woods
>walk into a long tunnel
>walk through the tunnel at a painfully slow pace
>takes an eternity to get to the end
>one spooky prop (some kind of dead animal) is placed half-way down the tunnel
>one spooky dude appears but doesn't do anything
>game ends randomly (?)
Instead of holding W for 20 minutes or whatever, I leaned my phone against the left stick on my controller (which worked for moving the player character despite no advertised controller support). I wasn't watching the whole time so I might have missed some "content" (like more of the random not-scary faces that I saw appear over the screen a couple of times).

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Anon10/24/26, 20:05No.585508162
https://www.phoronix.com/news/SteamOS-3.9.5
>releasing major OS upgrade on Friday
What could possibly go wrong?
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Anon10/24/26, 20:15No.585509215
My apartment is filthy, i don't turn the lights on to avoid seeing it. I never have visitors.
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Anon10/24/26, 20:17No.585509387
Freedoom sure does have a lot of these invisible enemies. (I know they're called spectres or something in commercial Doom. I don't know what they're called in this.)

A
Anon10/24/26, 20:19No.585509597
I forgot about lost souls. Here's the Freedoom replacement for those.

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Anon10/24/26, 20:31No.585510708
Unfortunately, Mint's version of Freedoom (0.13.0-1) appears not to be fully compatible with Mint's version of Chocolate Doom (3.0.1+really3.0.0+git1548-1build2), or one of them is simply bugged. I tried saving at the start of E1M7 and got a "Savegame buffer overrun" error. I warped back to the level as a pistol start with "chocolate-doom -iwad freedoom1.wad -warp 1 7" and immediately saved, and the same thing happened. I thought Freedoom was supposed to be vanilla-compatible (or as close to vanilla-compatible as possible), but maybe I'm supposed to be using a different source port.
I also have dsda-doom installed, and maybe it was installed as a dependency of Freedoom in particular. I don't remember. The output of "apt-cache depends freedoom" says the dependencies are
>|Depends: dsda-doom
> Depends: <doom-engine>
> chocolate-doom
> crispy-doom
> doomsday
> dsda-doom
> woof-doom
and "dpkg -s freedoom" says
>Depends: dsda-doom | doom-engine
which is weird considering dsda-doom is listed under doom-engine, but I guess that means Freedoom prefers dsda-doom but will also accept other doom-engine alternatives...? Last time I did "sudo apt install freedoom" (not on this PC but my other one), I think it wanted to install dsda-doom and I stopped it and explicitly installed chocolate-doom instead (because I wanted it anyway), at which point the freedoom package was satisfied that it had all of its dependencies. I guess that was a mistake.
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Anon10/24/26, 20:36No.585511201
At least it's not just me.
>https://github.com/freedoom/freedoom/issues/1598
And probably not just my particular combination of versions either, unless that guy is on Linux Mint 22.x.
Maybe I'll just get through E1M7 without saving. I've already been saving only at the start of each map. But my last save is now at the start of E1M6 so I'll have to play through that again. I'll have to save right before the E1M6 exit if I want to make it to E1M8 without losing my mind.
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Anon10/24/26, 20:43No.585511874
Oh, I'm stupid.
>https://github.com/freedoom/freedoom/issues/822
>That limit can be disabled in the chocolate-doom-setup program under the Compatibility options menu.
>Savegame buffer overruns are known issues and will not be fixed
So there's no problem at all. I just disabled the vanilla savegame limit, warped back into E1M7, and was able to save. I still want to keep my weapons though, so I didn't overwrite my E1M6 save. I'll start from there again later.

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Anon10/24/26, 21:02No.585513851
We're fucking eatin good bros. And holy shit am i glad i got the 270k at 300 bucks, there was a lot of shaders to compile and even with the 24 cores at 7200 memory it took like 20-30 minutes.
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Anon10/24/26, 21:06No.585514242
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Anon10/24/26, 21:34No.585516979
Blurry bastards.

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Anon10/24/26, 21:56No.585519230
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Anon10/24/26, 22:05No.585520223
I notice that my computer crashes a lot when playing the latest modern games.
Am I correct to assume that switching from zram to zswap would fix this?

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Anon10/24/26, 23:47No.585529470
Good
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Anon10/25/26, 01:17No.585536928
Custom enemies like the spooky skeleton will of course look the same either way, but should I play it with doom2.wad as intended or with freedoom2.wad for the true "umm I don't use proprietary software" experience?

A
Anon10/25/26, 01:32No.585538213
Is this just here so ZDoom users can bypass it by crouching...?
Anyway this shit is hard. Maybe I shouldn't jump straight to Ultra-Violence when I'm not playing the original maps.

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Anon10/25/26, 03:21No.585546671
Maybe we die tonight
A
Anon10/25/26, 03:49No.585548793
>have a 1200p monitor for perfect 320x200@4:3 (yes I know that no one else on Earth cares about the glorious 6:5 pixel aspect ratio but someone has to care about stupid nerd shit so I accept this burden on behalf of humanity and you're welcome)
>adaptive-sync range doesn't go as low as 35 Hz, so monitor just does 60 Hz or 75 Hz (whatever I have it set to)
Damn. Why is there even a minimum?
70 Hz is in the valid range, but it doesn't automatically adjust to 70 Hz just because it's a multiple of what the game is rendering. It only adjusts to 70 Hz if I increase dsda-doom's frame rate to 70 fps.
I'll never play Doom at a silky smooth 35 fps...

A
Anon10/25/26, 04:03No.585549830
70 Hz in dsda-doom does feel nice, but then I might as well increase the resolution back to native. And it's not as if I'm really going to notice if the frame rate is an exact multiple of the game's tic rate, so 75 Hz is as good as 70 Hz if I'm upping the frame rate this much.
And yes I'm posting all this as if Freedoom is actually Doom. Disregard the fact that Freedoom was not played on CRT monitors in 1993.

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Anon10/25/26, 04:03No.585549868
>linux kernel has hardcoded check to not allow atomic modesetting on processes that start with X

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Anon10/25/26, 04:33No.585552098
What has been your "hardest" game to get running?
A
Anon10/25/26, 05:04No.585554361
>https://github.com/mirkobrombin/raven
clause, re-write wine for me
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Anon10/25/26, 08:34No.585566591
when will wayland driver be good?

A
Anon10/25/26, 08:55No.585567576
>Savage Wind Alpha 3 released
Now we're talking! There are now much less stutter (because game now precompiles all shaders), only a few graphical artifacts are left (and they're only in the UI) and game is much smoother.
I guess I was wrong and this vibedecomp has a potential.
A
Anon10/25/26, 09:09No.585568261
>Breath of the Wild
>4k 120 fps
>native Linux
Is this a real life, or it just fantasy?
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Anon10/25/26, 10:27No.585572978
bbhost v0.2.19 just dropped.They've improved or might've even fixed certain physics and animations being tied to the framerate. Previously FPS above 90 would cause running to be slower than just walking. Now it runs flawlessly at 240. You can also pre-compile shaders now before launching the game.
A
Anon10/25/26, 12:02No.585579773
are any of these recomp/decomp actually good?
any good gamecube ones?