Anon12/03/25, 16:37No.727434991
I released ~10 free short games. All on itch.io and the first one got 300 players/downloads, second 100, everything else less than 20.
If I spent not a 2-4 weeks on a game, but a 2 years, with the same result, I would kill myself.My advice: make games for the process, not for a result.