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Anonymous09/05/26, 00:11No.98623903D&D (2024)
So they got rid of racial abilities and half-races? Why?

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Anon09/05/26, 00:14No.98623916
Is the lost of half-races really that big of a deal or some kind of stupid culture war proxy?
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Anon09/05/26, 00:21No.98623953
No idea what their reason was, but I've noticed racial ability bonuses have not really made sense at all for years now. Most games people use point buy or start at level 4 or higher, so whatever ability bonuses you get can easily be undone or traded out at the start. It makes sense that they'd get rid of that.The general way they've redone races kind of makes it more flexible. So if you wanted to be half something they don't need to be in the book but can easily be run. That seems kind of a no brainer.
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Anon09/05/26, 00:23No.98623962
Racial stats was kinda lame. It forces me to pick specific races for specific classes. Being a Dragonborn Warlock forces me to give up on a Charisma bonus that would be helpful mechanically. My table uses Tasha's, where you can simply assign the +1 and +2. While I dislike racial stats, tying them to background is somehow worse, but there are rules for custom backgrounds so it's fine.
For half races, the idea is that any half race can be a reflavor of either side as opposed to having to make a half version for all the races. Until Eberron added half elves back.
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Anon09/05/26, 07:21No.98625212
They can't tolerate even a wiff of Bioessentialism/Anti-Tabula Rasa content, even in fantasy settings.
They'll never admit it in those terms, but the reality is they're the equivalent of Christian Fundies who insist their cleric worships Jesus because the idea of a setting where their ideology isn't relevant (Not right or wrong, just simply not relevant) makes them uncomfortable.
Anything they say or do is an attempt to hide this fact because admitting it would be confessing to being the worlds pettiest tyrant.
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Anon09/05/26, 09:44No.98625496
No miscegenation for you.
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Anon09/05/26, 10:32No.98625583
Tieflings are a half-race.
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Anon09/05/26, 14:31No.98626214
If you want to play a half race, you're supposed to just pick the equivalent full race. I think it's a de-bloating measure, and it certainly stops people asking retarded questions like
>can I play a half dwarf?
>can I play a half gnome?
>can I play a half halfling?
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Anon09/05/26, 18:54No.98627295
You know what I find funny about this? Tieflings and Aasimar. There is nothing that says they have to be of human origin and it's weird no one takes advantage of that.You could be an Elven Tiefling because your dad porked and demon or a dwarf Aasimar for similar reasons.Not only that, the whole half race thing didn't even provide any unique mechanics to their race options.
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Anon09/06/26, 03:53No.98629380
>Racial Abilities
Still fully present, they moved the Ability Score Increases to Backgrounds because it's just a better mechanical option. You're no longer locked into playing specific classes with a specific Species, and the fact the 2014 Custom Background option works with 2024 RAW means you can play anything you like at this point.
>Half-Races
Half-Elf got added back in with Eberron as a new Species called Khoravar that are basically just half-elves mechanically. Otherwise, it's probably because the two options are this (Simple but unsatisfying) or making a build-a-race option (Complicated but better).
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Anon09/06/26, 05:48No.98629711
Cause they thought the fags and activists buy and play D&D over buying some dices and random merch that just rainbow/pride shit more than D&D. They finding out though hints pushing more old school shit, however they fucking with it to the point people aren't going to touch it.
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Anon09/06/26, 05:55No.98629735
To make people playing newer editions look like even bigger clowns

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Anon09/06/26, 05:59No.98629746
Because Grand Wizards of the Coast hates race-mixing
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Anon09/06/26, 13:02No.98630946
march through the institutions (faggot version)
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Anon09/06/26, 16:08No.98631453
Because they want to differentiate fantasy races from real world races. That's why they stopped calling them races too
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Anon09/06/26, 16:32No.98631546
Because they hate you, and me, and any of their actual playerbase.
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Anon09/07/26, 11:56No.98635671
According to google, World of Warcraft itself got rid of racial adjustments a bit earlier because part of the playerbase felt cucked out of playing certain classes at their full potential because they had picked the wrong race for it. So D&D might have followed suit, aside from average obvious gay woke shit, instead of just keeping it an optional rule sidebar like sane game design would dictate.
Either way or both it's bullshit, but why would you expect something less stupid in the CURRENT YEAR?
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Anon09/08/26, 13:01No.98640949
Because the notion of race has been declared "offensive" by the big progressive brain in the sky, and every other reason is secondary to that.Enjoy your "Diversity" - where everybody is superficially different, but internally, the same.It works about as well thematically, as it does in real life.
That is to say, it does not.
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Anon09/08/26, 14:13No.98641161
Acknowledging that races exist at all is the new definition of racism.
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Anon09/10/26, 07:19No.98650692
I hate these thinly-veiled culture war threads endlessly re-posting the same topics for years now. It's not just this one. "Would your character fuck a tiefling or are they racist?" "Are beast men evil?" "Should every race be balanced and equally powerful?" And now this. Don't you people have better shit to do than post these threads for the hundredth time? This place almost feels like it's worse than /v/ sometimes. I can't even tell who's trolling or not anymore.

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Anon09/10/26, 18:09No.98652913
Half-races for culture war reasons, but they also never actually made sense.
Racial ability scores for both play and culture war reasons. This is easily circumvented by rolling for stats anyway.