Anon03/14/26, 21:37No.97708525
Selling books is their main source of money
Unlike a traditional book which might sell for 20 or 30 (assuming a similar size, word count), ttrpg books have a few key things that price them up
>All colored, thus not only ink but pricier thicker paper
>It's a franchise with several developers, playtesters, community managers etc, compared to a book written by one guy and edited by someone at a publishing house, a lot more people have to get their cut
>It's owned by a toy company which expects x quarterly revenue and all that shitIn general tabletop game books are kind of cursed to cost double a normal book for many reasons, I guess now that a new edition is out you could ask why they don't discount the old one, and the answer may vary from collectors, game stores who have already invested into this stuff and would lose money, etc etcAt the end of the day, you kinda buy the book to support the game and for ease of use if you know how to get a pdf>But is it worth it
Maybe the base rules of any given game are worth it, but the supplements, setting books etc etc? Fuck no, that shit never gets opened at the table, you only buy those because you like to collect them and read them physical and you want to support a game, this retroactively also makes the core rulebooks more pricey because it means companies can realy ONLY on the rulebook to make them consistent money
