Anon01/27/26, 04:27No.97448410
Something I disliked about the original iteration of this concept was it was a little too whimsical and light hearted, with no stakes whatsoever. I'm not saying that it's the catgirls who need to be more grimdark, no keep them as whimsical and light hearted as they were before, it's everything else that needs more threat, peril, and grimdarkness. There should be a large contrast between the happiness and safety of certain regions, and the post apocalyptic danger of others - even if they are inhabited by semi-neutral tribes of people. The worst it had, if I recall, were salamanders that stole from you. Not exactly something you can build up as a threat.
You cannot have adventure without danger, can't have a story without conflict. Simple as. Catgirls should be like Hobbits, innocent and always overcoming evil, but they need a Mordor to do that.