Anon10/08/25, 02:49No.96704214
Basic tips for making a better looking table1) Make coherent terrain, think about where your board takes place in, and place your pieces as if you were recreating a real place in the setting rather than an artificial paintball arena. A major issue that I see in bad terrain images is that players blindly take whatever terrain pieces they have available at the local shop terrain shelf and throw them all over the table with no coherency or theme. Avoid this at all costs. Do not put tree terrain on a volcano mat, do not put buildings on top the roads on your city mat. This should be self explanatory to anyone but unfortunately needs to be said still.2) Make hills for 2D mats environments that would realistically not be a flat surface. A city or village mat being flat works mostly fine, but if you're playing in a forest, desert, mars, etc. the flat board will look out of place and strange without some hills. Even making a few large platform hills to break up 30-50% of the table into elevated terrain can instantly improve the look of a neoprene or cloth mat tenfold.3) Do not care about symmetry or competitive play layouts. Avoid these like the plague, they always look unrealistic and bad. If someone at your group insists on using these layouts then try to convince them otherwise, and if that fails, refuse to play with them. Foster a community where to get games in people need to put in effort to make the board look good.4) Objectives. Objective markers are no different from any other terrain piece. Make sure they match the rest of the theme of the table. Come up with an idea of what the objective represents, why would the armies be fighting over them? Of course, avoid neoprene circle objectives at all costs.
