Anon03/21/25, 05:57No.1009825
> Painting with stencils allows you to use textures generated by an algorithm to quickly photobash your models.
It also allows you to use any kind of ripped/copyrighted/illegal textures without any repercussions because the end result will be beyond derivative, especially if you use multiple different textures or you mostly use areas of big texture as individual strokes. Maybe it doesn't work equally well for everything, but it sure works nice for stuff like wood, metals, stones, etc. You can just overpaint the same area with different portions of wood texture with like alpha 0.1-0.3 and it will look like a completely different texture. Not sure what to do with PBR stuff though, if there is a way for roughness/normal to automatically follow whatever you do with base color using stencils, it would work amazingly well.