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Anonymous08/16/26, 22:55No.1031450lf feedback and tips to improve
i wanted to do this little jammer thingie from one of my favorite childhood games, how did i do? im happy at least i got off my ass and did something instead of being a zombie doom scrolling or being a wage slave, well any tips, what do i do next, how do i improve?
i kinda wanna do uvs and textures and nodes material to finish it, how should i proceed, thanks !
Stay strong bros

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Anon08/16/26, 22:59No.1031451
topology and data

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Anon08/18/26, 18:34No.1031521
Trying to evaluate how good a model is is hard without knowing the use case.
If it's just renders then you could go totally nuts, bevelling every corner. Modelling scratches and other extreme details.
If it's for a real time rendering environment, like a game. Then the big trick is to make it look good despite a lack of detail.
It looks ready for textures.
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Anon08/18/26, 19:31No.1031525
You already have a thread there you goddamn spammer
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