its unironically over ai can make better topology

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Anonymous02/18/26, 17:40No.1025855
It's unironically over. AI can make better topology than 99.9% of /3/.
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Replies

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Anon02/18/26, 18:13No.1025856
I don't think you'll find a lot of 3d artists complaining about automating retopologizing existing the problem so far is that automatic retopo usually sucks if AI does it, cool, I'll take it
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Anon02/18/26, 18:24No.1025857
Great. We went from dead board and "ur 3d a shit" to dead board and "ITS OVER ITS SO OVER" posts every day
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Anon02/18/26, 19:28No.1025859
Enough with the "it's over" AI threads
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Anon02/18/26, 21:55No.1025861
>AI will do a really tedious job for the artists Oh no, how terrible.Funny enough though, some engines are getting so good with polycounts, that auto-remeshed sculpts are being used directly in games.
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Anon02/19/26, 04:32No.1025874
>get fucked pencilfags, Computer Generated Imagery is the future. Have fun working at Blockbuster.... >HELLLPPPP!!!! COMPUTERS ARE GENERATING IMAGERY!!!!!
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Anon02/27/26, 18:24No.1026176
that's my picture chud. it's not as good as it looks. there are various issues especially around the ears and eyelids. it's also an extreme pain to do any of this shit. you have to go part by part and retopo each one and it takes fuck knows how much compute several minutes and you don't know what you're getting. hair is pretty much a sculpt and you'll have to do the cards yourself. basically, you'll need a lot of work for an unautohred and mediocre result.
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Anon02/27/26, 21:24No.1026182
I've tried it and what it shits out is unrigable. The mouth's welded shut it's just not how you do a mouth most of it rigs fine but once jaw/mouth is involved it breaks. We're gonna be fine.
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Anon03/02/26, 12:00No.1026294
What's topology? Can I get it on Daz?
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Anon03/03/26, 13:03No.1026316
Can you show it on more models?
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Anon03/04/26, 10:04No.1026326
i don't care about topology you can just wrap and be done, i want it so it can actually capture facial features right i tried it and it looked like a retarded version of the image
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Anon03/10/26, 15:11No.1026502
So... what's the name of that AI tool?
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Anon03/11/26, 19:35No.1026554
This just looks like regular retopology tools, I don't think this is actually AI considering the person won't show what the actual tool that did this is.
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Anon03/25/26, 14:46No.1026914
>99.9% of /3/. that implies that there is at least 1000 anons in /3/
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Anon03/25/26, 23:00No.1026928
>Huge fucking pole on the forehead >T junctions out the ass >No face loops >Edge flow that doesn't conform to any shape >random ass vertex density I GUARANTEE you this was probably made by an indian.
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Anon03/26/26, 16:24No.1026953
I have tried every image to 3d "service" out there. >They all work off of base models and if anything deviates from that, it hallucinates shit >It can NEVER get the likeness right, even if you provide all possible angles. >Proportions are off, always. >Always welds the crotch, armpits and mouths >No fine detail. >Texture work is abysmal. Congrats, you can now generate spectator crowds for sports games. Complete garbage. There have been zero improvements in the last 24 months. Fuck off and kill yourself with your ai garbage
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Anon04/01/26, 08:46No.1027132
https://www.youtube.com/watch?v=zXXUH0_MFCwSome actual AI topology
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Anon04/05/26, 16:06No.1027261
Again, it's still weird that OP is trying to make this sound like a doom story for 3D artists. Automated retopology would be a godsend, or at least a good starting point. Not their examples of it though. Those look like dogshit that would have to be completely reworked.
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Anon04/06/26, 20:18No.1027317
https://www.sp-6m.com/soon it will be over for chracter artists doing realistic humans i believe a couple of other places are almost done building similar datasets image > photoreal 3d likeness with good topo and prerigged is probably going to happen in ~12 months
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Anon04/21/26, 11:35No.1027735
Amazing how few people get neck edge flow correct.
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Anon04/23/26, 21:21No.1027821
>It's unironically over yeah it is. But not because of this; it's because of image to video.You don't even need 3D anymore, it is going to become a niche hobby thing. It's sad; I spent hundreds of hours learning blender and now I can just make an animation like this out of a game screenshot in a few hours. At least blender was fun; this is like brute forcing / trial and error of trying to communicate what's in your head with a weird autistic savant.Animating still 3D renders and screenshots looks as good or better than actual 3D animation with materials and keyframes and all, if you ask me. And that's just with Grok; if I could use Seedance 2.0, man...Fortunately, I think artists can utilize AI to make art far better than non-artists. The only hard skill required is communication (via text and images)
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Anon04/23/26, 21:58No.1027825
>topology You mean that shit that we already try to automate as much as possible because it sucks to do?
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Anon05/09/26, 09:38No.1028413
>it can do PBR now https://sketchfab.com/m-xr/collections/auto-pbr-imagetomaterial-4137cee2eca94d4b9eb3376dbac359a0 It's fucking OVER. all thosey ears spent learning maya & substance. just end me
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Anon05/10/26, 05:03No.1028460
It's Blender that's doing the actual topology. AI is just providing instructions on how to do it better.
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Anon05/10/26, 19:32No.1028485
Nah. It still sucks on waifus.
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Anon05/12/26, 19:33No.1028576
Worrying about topo seems to be a Blender user thing. We don't worry about that over on Zbrush because you have good tools to clean up topo.
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Anon06/13/26, 13:08No.1029517
this is the most useless case I've seen. just use faceform or metahuman.
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Anon06/13/26, 21:43No.1029528
Looks like shit. AI will never be good.