Anon01/08/26, 02:41No.1024357
I don't want to say I definitely know how they're done, but I'm a 2D artist, and I could probably produce similar results. In photoshop, I would use the pencil brush, because it doesn't have anti aliasing. It's all hard pixelated edges. Some programs refer to this tool as the "binary" brush. Because the lack of anti-aliasing means there are no steps inbetween the color you're drawing with, and whatever is already on the camera. Essentially, pixels are being turned off or on, in a binary fashion.With the pencil brush, I would set it to "dissolve" and turn on transparency controlled by pen pressure. What dissolve does, is it created a bunch of holes inside of the brush tip that correlate to transparency. So by enabling dissolve, I'm essentially telling the tool to create hard edged pixels, instead of transparency, and I control the level of "holes", by how much pressure I put on the pen.
Light pressure = high transparency = greater holes. More empty
Heavy pressure = low transparency = lesser holes. More solidThis brush essentially creates a bunch of pixel grit. From here, I would lay down a dark base color. Let's say I'm working on that greenish brick work. I would fill the work space with a dark green first. And then choose a different hue, and randomly brush over with the pixel grit brush to create a bunch of random detail. Then choosing a lighter color, to draw a lighter area with the pixel grit brush. However, keeping in mind where light and shadows should fall, these brushstrokes are less random, but the pixel grit still adds a level of random detail. Then again, choosing a different hue, and touching up the lighter area randomly to create detail. Building up the texture like that, layer by layer, until it appears done.They could be using photos, and simply editing their color, in order to get that effect. But I can't really tell with my eyes alone. I'd have to see their process to really know.