Anon10/13/25, 05:20No.1020061
>worried
im not, this is just a hobby to me
>should i be though
maybe. AI is shit now, but its stronger and older than you think. even before neural networks these kinds of systems and algorithms have been tweening and easing animations in 2d for over a decade now. Its easy to ignore little things like the automatic edge detection on your magic wand in photoshop, but how much of the work are you actually in control of using one click to pick all those unmatching pixels? do you know how retopo works, or how an automatic UV unwrap figures out where to put the islands?that car looks like shit because they're trying to make a magic want that poofs a car from nothing, but if i were developing the tools i would be looking at something like a smart edge fixer or model symmetrizer, and when you have enough of those tools all chained together...maybe we'll never get there, or maybe its easier than we think and we'll get there in a year. but if we do, and its anything like how 2d is used right now...