>link folder with 2000 sbsar files into library in Substance Designer
Works fine
>link folder with 2000 sbsar files into library in Substance Painter
It shits itself, long loading times at every start up
What's the fucking deal with that? Aren't they supposed to work similarly?
How do you anons manage local Painter resources?
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Replies
A
Anon09/16/25, 18:09No.1018719
i just import the sbsaar files i need for the project due to this reason. i usually only need a few anyways.